The reflection is
<h3>What is reflection over axis?</h3>
A reflection of a point, a line, or a figure in the X axis involved reflecting the image over the x axis to create a mirror image. In this case, the x axis would be called the axis of reflection.
For reflecting over the X axis is to negate the value of the y-coordinate of each point, but leave the x-value the same.
and, for reflecting over the Y axis is to negate the value of the x-coordinate of each point, but leave the y value the same.
So, by considering the above value rules the reflection of the given points as follows over respective axis.
E(7, 1) ⇒ (7, -1)
Here, the reflection is over x-axis because the y value is changing
F(-3, 5) ⇒ (-3, -5)
Here, the reflection is over x-axis because the y value is changing
G(6, -2) ⇒ (-6, -2)
Here, the reflection is over y-axis because the x value is changing.
Learn more about this concept here:
brainly.com/question/15175017
#SPJ1
4 kilometres is 4000 meters
4000 meters - 3400 meters = 600 meters
and as John is the one that rode 4 kilometres he rode further and by 600 meters
Answer:
Results:
0.1432
0.0045
0.0905
0.0483
Step-by-step explanation:
Step a:
P(A or 10, A or 10) = 20/52 * 19/51 = 5/13 / 19/51 = 95/663 = 0.1432
Step b:
P(A A) = 4/52 * 3/51 = 1/13 * 1/17 = 1/221 = 0.0045
Step c:
P(10 10) = 16/52 * 15/51 = 4/13 * 5/17 = 20/221 = 0.0905
Step d:
P(A 10 or 10 A) = 2 * 4/52 * 16/51 = 2/13 * 16/51 = 32/663 = 0.0483
As well we get the probability by subtracting a, b and c:
P(blackjack): 0.1432 - 0.0905 - 0.0045 = 0.0482
Replace every x you see in the function with 1 and simplify.
Let x be 1.
f(1) = 4(1)^2 -(1) + 3
f(1) = 4(1) - 1 + 3
f(1) = 4 - 1 + 3
f(1) = 3 + 3
f(1) = 6
Done!
Answer:
I think
Step-by-step explanation:
35