Answer:
I have the same question but a little different I’m sorry that this is useless to you question but it’s not letting me ask my question. Sorry again-
Explanation:
What is a software system designed to locate information on the World Wide Web? Search browser Search engine Search keyword Search results
Answer:In the fifth generation, VLSI technology became ULSI (Ultra Large Scale Integration) technology, resulting in the production of microprocessor chips having ten million electronic components. This generation is based on parallel processing hardware and AI (Artificial Intelligence) software.
Explanation: hope this helps ❤️
Answer:
4. Supervised learning.
Explanation:
Supervised and Unsupervised learning are both learning approaches in machine learning. In other words, they are sub-branches in machine learning.
In supervised learning, an algorithm(a function) is used to map input(s) to output(s). The aim of supervised learning is to predict output variables for given input data using a mapping function. When an input is given, predictions can be made to get the output.
Unsupervised learning on the other hand is suitable when no output variables are needed. The only data needed are the inputs. In this type of learning, the system just keeps learning more about the inputs.
Special applications of supervised learning are in image recognition, speech recognition, financial analysis, neural networking, forecasting and a whole lot more.
Application of unsupervised learning is in pre-processing of data during exploratory analysis.
<em>Hope this helps!</em>
I hope this helps:
https://stackoverflow.com/questions/3989016/how-to-find-all-positions-of-the-maximum-value-in-a-list
Answer:
E = b-a
Explanation:
In this questions what we are been asked is for the expected value E, to solve the problem we need to recognize the random variables and their respective probability.
- x1 = roll a 1 -> P1 = 1/6
- x2 = roll a 2 -> P2 = 1/6
- x3 = roll a 6 -> P3 = 1/6
- x4 = roll a 1, 4 or 5 -> P4 = 1/2
E = P1*x1 + P2*x2 + P3*x2 + P4*x4
x1 is equal to zero (no points and the game stop), x2 is equal to E-a (lose a points, affecting the expected value), x3 is equal to E+b (win b points, affecting the expected value) and x4 is equal E (no points are lost and the game continues, therefore the expected value is not affected)
E = 1/6*0 + 1/6*(E-a) + 1/6*(E+b) + 1/2*(E)
1/6*E = 1/6*b - 1/6a
Solving for E
E = b-a
Conclusion: If you get a 3, 4 or 5 the game is unaffected (in terms of points), you need to pay special attention to x1, x2 and x3 (all with the same probability) that are the results that are going to affect your game.