Answer:
h(1) = 1
h(4) = 5
Step-by-step explanation:
Since 1 is in the interval 1 ≤ x ≤ 3, you must substitute 1 into the expression 
So, h(1) =
= 1
Since 4 is in the interval x > 3, and all values of x > 3 gives an output of 5, then h(4) = 5
Answer:
yes
Step-by-step explanation:
ok
Answer:
He can choose by each players skill and depending on how long the game is he can sub them out throughout the game
Step-by-step explanation:
I think it's along the y-axis.....