1answer.
Ask question
Login Signup
Ask question
All categories
  • English
  • Mathematics
  • Social Studies
  • Business
  • History
  • Health
  • Geography
  • Biology
  • Physics
  • Chemistry
  • Computers and Technology
  • Arts
  • World Languages
  • Spanish
  • French
  • German
  • Advanced Placement (AP)
  • SAT
  • Medicine
  • Law
  • Engineering
AVprozaik [17]
3 years ago
11

Knowledge and experience help you

Computers and Technology
1 answer:
Zarrin [17]3 years ago
8 0

Answer:

yes it can it shows u what you did wrong or what you did right

Explanation:

brainlet me please

You might be interested in
12) The Windows utility returns your computer to the state it was in when it came from the factory. Erase Refresh Reset Backup N
Ludmilka [50]

Answer:

Reset

Explanation:

3 0
3 years ago
How much data can a flash drive store?​
zzz [600]

Answer:

depends on which flash drive

Explanation:

32GB-1000 photos

6 0
3 years ago
Read 2 more answers
The number of pixels that can be displayed on the screen at one time is known as what? screen resolution. viewing angle. color d
nevsk [136]

Answer:

screen resolution

Explanation:

The screen resolution indicates the number of pixels that can be displayed at one time on a given screen. For example, it could be numbers like 1920x1080, 1600x900 and so on.

Viewing angle has nothing with the pixel count, although viewing port would.  Color depth concerns the number of colors you can display at one time.  Pixel density is the concentration of pixels, like in Apple's retina display, that increases the number of pixels in the screen, but that doesn't give you the information on how many there are.

6 0
3 years ago
This is a program that calculates information about orders of shirts and pants. All orders have a quantity and a color. Write a
LuckyWell [14K]

Answer:

Check the explanation

Explanation:

// Clothing.java

public class Clothing {

//Declaring instance variables

private int quantity;

private String color;

//Zero argumented constructor

public Clothing() {

this.quantity = 0;

this.color = "";

}

//Parameterized constructor

public Clothing(int quantity, String color) {

this.quantity = quantity;

this.color = color;

}

// getters and setters

public int getQuantity() {

return quantity;

}

public void setQuantity(int quantity) {

this.quantity = quantity;

}

public String getColor() {

return color;

}

public void setColor(String color) {

this.color = color;

}

public double calculatePrice()

{

return 0.0;

}

}

_____________________________

// Pants.java

public class Pants extends Clothing {

//Declaring instance variables

private int waist;

private int inseam;

//Zero argumented constructor

public Pants() {

this.waist = 0;

this.inseam = 0;

}

//Parameterized constructor

public Pants(int quantity, String color, int waist, int inseam) {

super(quantity, color);

setWaist(waist);

setInseam(inseam);

}

// getters and setters

public int getWaist() {

return waist;

}

public void setWaist(int waist) {

if (waist > 0)

this.waist = waist;

}

public int getInseam() {

return inseam;

}

public void setInseam(int inseam) {

if (inseam > 0)

this.inseam = inseam;

}

public double calculatePrice() {

double tot = 0;

if (waist > 48 || inseam > 36) {

tot = 65.50;

} else {

tot = 50.0;

}

return tot;

}

}

__________________________

// Shirt.java

public class Shirt extends Clothing {

//Declaring instance variables

private String size;

//Zero argumented constructor

public Shirt() {

this.size = "";

}

//Parameterized constructor

public Shirt(int quantity, String color, String size) {

super(quantity, color);

this.size = size;

}

// getters and setters

public String getSize() {

return size;

}

public void setSize(String size) {

this.size = size;

}

public double calculatePrice() {

double tot = 0;

if (size.equalsIgnoreCase("S")) {

tot = getQuantity() * 11.00;

} else if (size.equalsIgnoreCase("M")) {

tot = getQuantity() * 12.50;

} else if (size.equalsIgnoreCase("L")) {

tot = getQuantity() * 15.00;

} else if (size.equalsIgnoreCase("XL")) {

tot = getQuantity() * 16.50;

} else if (size.equalsIgnoreCase("XXL")) {

tot = getQuantity() * 18.50;

}

return tot;

}

}

___________________________

//Test.java

import java.util.ArrayList;

public class Test {

public static void main(String[] args) {

int totShirts=0,totPants=0;

double sprice=0,pprice=0,totWaist=0,totinseam=0,avgWaist=0,avginseam=0;

int cnt=0;

ArrayList<Clothing> clothes=new ArrayList<Clothing>();

Shirt s=new Shirt(8,"Green","XXL");

Pants p1=new Pants(6,"Brown",48,30);

Pants p2=new Pants(4,"Blue",36,34);

clothes.add(s);

clothes.add(p1);

clothes.add(p2);

for(int i=0;i<clothes.size();i++)

{

if(clothes.get(i) instanceof Shirt)

{

Shirt s1=(Shirt)clothes.get(i);

totShirts+=s1.getQuantity();

sprice+=s1.calculatePrice();

}

else if(clothes.get(i) instanceof Pants)

{

Pants pa=(Pants)clothes.get(i);

totPants+=pa.getQuantity();

pprice+=pa.calculatePrice();

totinseam+=pa.getInseam();

totWaist+=pa.getWaist();

cnt++;

}

}

System.out.println("Total number of shirts :"+totShirts);

System.out.println("Total price of Shirts :"+sprice);

System.out.println("Total number of Pants :"+totPants);

System.out.println("Total price of Pants :"+pprice);

System.out.printf("Average waist size is :%.1f\n",totWaist/cnt);

System.out.printf("Average inseam length is :%.1f\n",totinseam/cnt);

 

}

}

_________________________

Output:

Total number of shirts :8

Total price of Shirts :148.0

Total number of Pants :10

Total price of Pants :100.0

Average waist size is :42.0

Average inseam length is :32.0

4 0
4 years ago
Ch. 6 Agile Modeling &amp; Prototyping SDLC vs. Prototyping "I’ve got the idea of the century!" proclaims Bea Kwicke, a new syst
larisa86 [58]

Answer:

Refer below.

Explanation:

A.The SDLC ought not be rejected for each venture since certain frameworks might be rashly molded before the issue or opportunity being tended to is altogether comprehended. Additionally, utilizing prototype as an option may bring about utilizing a framework that is acknowledged by explicit gathering of clients yet which is insufficient for in general framework needs. In numerous framework prototyping can be effectively incorporated with SDLC approach. For surely knew frameworks, a straight SDLC approach has demonstrated its value.

B.In epic or complex circumstance, prototyping is a perfect mechansim for better understanding client prerequisites, and for getting client input for improving framework viability. What's more, prototyping has demonstrated valuable when fused into SDLC. This combination is especially helpful in better learning client needs.

4 0
3 years ago
Other questions:
  • To change the size of a field or record by dragging its border a.resize b.magnify c.label d.enlarge
    11·2 answers
  • What are the three major functions of a game engine?
    15·1 answer
  • import java.util.Scanner; public class StudentScores { public static void main (String [] args) { Scanner scnr = new Scanner(Sys
    5·1 answer
  • What would you need to have on your foley stage
    9·1 answer
  • Is number 1 correct​
    7·2 answers
  • Sam plans to use this image in artwork for a brochure about airplanes. Which principles of page layout is Sam planning to use in
    11·1 answer
  • Preserving confidentiality, integrity, and availability is a restatement of the concern over interruption, interception, modific
    11·1 answer
  • How do i delete peoples comments
    14·2 answers
  • The data model shows the_______structrue of database.​
    14·1 answer
  • Firestick optimizing system storage and applications
    14·1 answer
Add answer
Login
Not registered? Fast signup
Signup
Login Signup
Ask question!