Answer:
I believe it is windows 8
Answer:
c. selection list.
Explanation:
A selection list is created using the select and option elements that present users with a group of predefined possible values for the data field.
In Computer programming, the selection list is used to avail the end users with the ability to engage in an operation such as a predefined possible values for the data field.
Answer: b)It helps to engage workers in continuous improvement activities.
Explanation: Poke-yoke method was the technique to eliminate the mistakes that happen in a manufacturing process. It helps in avoiding the issues in the product and correcting those errors.
Mistake proofing is the mechanism of this methods that ensures about the product manufactured is safe from any failure and defects.It alerts the workers to improve the product through their working.
Other options are incorrect because it was developed by Shigeo Shingo , they had easy mechanism and feedback system did not told the workers about defects.Thus, the correct option is option(b).
I think module is not one of the theee basic structure
Answer:
1.
class TIME
{
int hour , min , sec ;
public :
TIME()
{
hour=min=sec=0;
}
TIME( int h , int m , int s )
{
hour = h;
min = m;
sec = s;
}
void change ( int Hour)
{
hour = Hour;
}
void stdtime()
{
if(hour>12)
cout<<"The Standard time is"<<(hour-12)<<":"<<min<<":"<<sec<<"P.M\n";
else
cout<<"The Standard time is"<<hour<<":"<<min<<":"<<sec<<"A.M\n";
}
void miltime()
{
cout<<"The Military time is"<<hour<<":"<<min<<":"<<sec<<" hours\n";
}
};
void main()
{
TIME A , B(13,25,30);
A .stdtime();
A.change(23);
A.miltime();
B.stdtime();
B.change(9);
B.miltime();
}
2.
class elevator
{
int CurrentFloor;
int GoingUp;
int GoingDown;
public:
elevator()
{
CurrentFloor=0;
GoingUp=1;
GoingDown=-1;
}
elevator(int floor)
{
CurrentFloor=floor;
GoingUp=1;
GoingDown=-1;
}
void goUp(int y)
{
if( CurrentFloor>3)
cout<<"\nNO MORE FLOORS\n";
else
CurrentFloor=CurrentFloor+y*GoingUp;
}
void goDown(int x)
{
if(CurrentFloor<0)
cout<<"\nNO MORE FLOORS";
else
CurrentFloor=CurrentFloor+x*GoingDown;
}
};
void main()
{
elevator A(1);
A.goUp(1);
A.goUp(1);
A.goUp(1);
A.goDown(1);
A.goDown(1);
}