Answer:
The last option i.e "A class is an instance of its object" is the correct answer of this question.
Explanation:
A class is a collection of variable and method . The class is the blueprint of the object that means class is physical space entity and object is a runtime space entity.It is the the reusability feature of the programming component.
Following are the syntax to declare any class.
Class classname
<u>For Example</u>: class test1
With the help of class we can achieve the inheritance, encapsulation and abstraction etc.
All the other options except the last one are correct option. Because option(1), option(2) and option(3) follow the property of class and object . that's why last option is False.
Answer:
Method:- This is related to hackers technique and way of accessing to copy other data. It also includes the skill, knowledge, tools and other things with which to be able to pull off the attack.
Opportunity:- this is related to how a user gives way to access to the hackers. It includes the time, the chance, and access to accomplish the attack.
Motive:- This may relate to the hacker to destroy the reputation of another or for money. It is reason to want to perform this attack against this system
Networking components will eventually interact with computers and devices outside of itself. Whereas during system development you are only interacting with your program internally.
For example, when you first work on a website you can begin working on it on your personal computer not connected to the outside world. When you are done working on your website you will now upload it to a webserver (or you will create your webserver) and now you are opening up the doors so to speak to the Internet. When you "open the door" you need to make sure the proper security is in place so that no one hacks your site. This is ussually done by making sure the webserver you are on does not have any known security vulnerbilities and has the proper firewall settings to prevent unauthorized access.
Answer:
<em>Solution</em>:
The statements are listed below.
<em>(A) Functional requirement </em>
- Functional specifications refer to the handling of calls.
- Minimum call number should be 3000, and a functional requirement.
<em>(B) Non-functional requirement</em>
- Non-functional requirement is the default option.
- Payment in "Visa" is required and this is not a functional requirement.
<em>(C) Data requirements</em>
- Data requirements apply to quantity of order.
- When the quantity of data exceeds then an exception should be notified
<em>(D) Business requirements. </em>
- Product reviews are subject to business requirements.