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Alla [95]
3 years ago
9

Write a C++ code that will read a line of text and echo the line with all uppercase letters deleted. Assume the maximum length o

f the text is 80 characters. Example input/output is shown below.
Input:

Today is a great day!

Output:

oday is a great day!
Computers and Technology
1 answer:
andriy [413]3 years ago
6 0

Answer:

#include<bits/stdc++.h>

using namespace std;

int main()

{

   string st;

   getline(cin,st);

   int i=0;

   while(i<st.length())

   {

       if(isupper(st[i]))

       {

           st.erase(st.begin()+i);

           continue;

       }

       i++;

   }

   cout<<st<<endl;

   return 0;

}

Explanation:

I have included the file bits/stdc++.h which include almost most of the header files necessary.

For taking the input as a string line getline is used.

For checking the upper case isupper() function is used. cctype header file contains this function.

For deleting the character erase function is used.

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Write a Java program that generates GUI (Graphical User Interface). Your program should provide labels and textfields to a user
Alla [95]

Answer:

import javafx.application.Application;

import javafx.stage.Stage;

import javafx.scene.Scene;

import javafx.scene.control.Tab;

import javafx.scene.control.TabPane;

import javafx.scene.layout.StackPane;

import java.util.ArrayList;

public class Assignment6 extends Application {

private TabPane tabPane;

private CreatePane createPane;

private SelectPane selectPane;

private ArrayList<Club> clubList;

public void start(Stage stage) {

StackPane root = new StackPane();

//clubList to be used in both createPane & selectPane

clubList = new ArrayList<Club>();

selectPane = new SelectPane(clubList);

createPane = new CreatePane(clubList, selectPane);

tabPane = new TabPane();

Tab tab1 = new Tab();

tab1.setText("Club Creation");

tab1.setContent(createPane);

Tab tab2 = new Tab();

tab2.setText("Club Selection");

tab2.setContent(selectPane);

tabPane.getSelectionModel().select(0);

tabPane.getTabs().addAll(tab1, tab2);

root.getChildren().add(tabPane);

Scene scene = new Scene(root, 900, 400);

stage.setTitle("Club Selection Apps");

stage.setScene(scene);

stage.show();

}

public static void main(String[] args)

{

launch(args);

}

}

import java.util.ArrayList;

import javafx.scene.layout.HBox;

import javafx.event.ActionEvent; //**Need to import

import javafx.event.EventHandler; //**Need to import

public class CreatePane extends HBox {

ArrayList<Club> clubList;

private SelectPane selectPane;

//constructor

public CreatePane(ArrayList<Club> list, SelectPane sePane) {

this.clubList = list;

this.selectPane = sePane;

}

//using the toString method of the Club class.

//It also does error checking in case any of the textfields are empty,

//or a non-numeric value was entered for its number of members

private class ButtonHandler implements EventHandler<ActionEvent> {

//Override the abstact method handle()

public void handle(ActionEvent event) {

//declare any necessary local variables here

//---

//when a text field is empty and the button is pushed

//if ( //---- )

//{

//handle the case here

//}

//else //for all other cases

//{

//when a non-numeric value was entered for its number of

members

//and the button is pushed

//you will need to use try & catch block to catch

//the NumberFormatException

//When a club of an existing club name in the list

//was attempted to be added, do not add it to the list

//and display a message "Club not added - duplicate"

//at the end, don't forget to update the new arrayList

//information on the SelectPanel

//}

} //end of handle() method

} //end of ButtonHandler class

}

import javafx.scene.control.Label;

import javafx.scene.control.CheckBox;

import javafx.scene.layout.*;

import javafx.event.ActionEvent; //**Need to import

import javafx.event.EventHandler; //**Need to import

import java.util.ArrayList;

import javafx.collections.ObservableList;

import javafx.scene.Node;

//import all other necessary javafx classes here

public class SelectPane extends BorderPane {

private ArrayList<Club> clubList;

//constructor

public SelectPane(ArrayList<Club> list) {

//initialize instance variables

this.clubList = list;

//set up the layout

//create an empty pane where you can add check boxes later

//SelectPane is a BorderPane - add the components here

} //end of constructor

//This method uses the newly added parameter Club object

//to create a CheckBox and add it to a pane created in the constructor

//Such check box needs to be linked to its handler class

public void updateClubList(Club newClub)

{

//-------

}

//create a SelectionHandler class

private class SelectionHandler implements EventHandler<ActionEvent> {

//Override the abstact method handle()

public void handle(ActionEvent event){

//When any radio button is selected or unselected

//the total number of members of selected clubs should be updated

//and displayed using a label.

}

} //end of SelectHandler class

} //end of SelectPane class

public class Club {

private String clubName;

private int numberOfMembers;

private String university;

//Constructor to initialize all member variables

public Club() {

clubName = "?";

university = "?";

numberOfMembers = 0;

}

//Accessor method for club name

public String getClubName() {

return clubName;

}

//Accessor method for university

public String getUniversity() {

return university;

}

//Accessor method for number of members

public int getNumberOfMembers() {

return numberOfMembers;

}

//mutator/modifider method for club name

public void setClubName(String someClubName) {

clubName = someClubName;

}

//mutator/modifider method for university

public void setUniversity(String someUniversity) {

university = someUniversity;

}

//mutator/modifider method for number of members

public void setNumberOfMembers(int someNumber) {

numberOfMembers = someNumber;

}

//toString() method returns a string containg its name, number of members, and

university

public String toString() {

String result = "\nClub Name:\t\t" + clubName

+ "\nNumber Of Members:\t" + numberOfMembers

+ "\nUniversity:\t\t" + university

+ "\n\n";

return result;

}

}

Explanation:

4 0
4 years ago
Does the internet bring more harm than good? (This is an actual question from my class)
Amiraneli [1.4K]
This is a opinion question rather than a factual question. However, many researchers have found that though the internet does provide many harmful things (it has brought a whole new level to prostitution as well as the drug cartel and other illegal substance/objects that are sold), the good will forever outweigh the bad. The internet has caused us to be able to disperse and collect information from all over the world and has helped us create many scientific as well as technological advancements. Though there will terminally be things people will use the internet for that is "bad", the good outweighs the bad on what is has and will do for us.
5 0
3 years ago
Consider an instruction within a certain instruction-set architecture (ISA): ADD R1, R2, R3. This instruction adds the value in
dezoksy [38]

Answer:

C = 3

Explanation:

The maximum number of physical memory accesses that may be caused by this single instruction is ; 3

This is because In the case of loading two values into R2 and R3 there is need for their memories to be accessed and after execution R1 value there will be a write back into memory hence another memory is also accessed and that makes the number of Physical memories accessed to be three(3) in Total

6 0
3 years ago
Why is stranded rather than solid cable used for patch cables? Why is it critical not to score the jacket too deeply when stripp
Serggg [28]

Answer:

The definition of the issues is listed throughout the section down.

Explanation:

  1. Stranded cables are somewhat more compact and can be mounted quickly. Strong cables become rigid in design, and they are not versatile for installation. In comparison with solid connectors, amplification is indeed high.
  2. Unless the innermost layer including its wire is broken as we attempt to connect the cable, it will not function. So, whenever stripping the cables through the walls, it's indeed important not to rank the jack too profoundly.
  3. It would be quick to untwist the cable and then will ensure that perhaps the connection is appropriate for the most widely encountered rj-45 connection whenever the wiring of 0.5 inches becomes coupled up.
  4. If we don't keep the right pin colors in order, the relation won't work. Afterward, when another connexon is broken due to many complications, it would be impossible to figure out the contacts unless the pins coloring are not always in sequence.
  5. The connection pairs can be cut off through 0.5 inches within about therefore the gap within the connector is narrower and the wire would not be correctly attached if we break the cable further. The link is lost and the cable does not run properly.
  6. It is necessary to ensure that perhaps the wires are forced to the end of the platform since the connexon will indeed be broken as well as the connector would not operate unless the wires aren't moved. The wires will fall out of another socket as well.
  7. Before even being incorporated into another crimping unit, it is good to carefully check the connection sequence to ensure that perhaps the wires are to the end since it is impossible to verify the sequence until the wires are attached to something like the connector. Unless the connections are not always in alignment, the link will also not be provided and indeed the wire would not operate correctly, even if the link is provided. Such wires can also be presented to use load barriers, and that it's the simplest operation.
  8. The Durability Tester has been used to determine the hardness between two stages, whereas the connection efficiency is tested using the qualification tester.

8 0
3 years ago
Most of the Desktop games contain a backdoor used to test and update the game.
sveta [45]

A backdoor is a typically covert method of bypassing normal authentication or encryption in a computer, product, embedded device (e.g. a home router), or its embodiment (e.g. part of a cryptosystem, algorithm, chipset, or even a "homunculus computer" —a tiny computer-within-a-computer such as that found in Intel's AMT technology).Backdoors are most often used for securing remote access to a computer, or obtaining access to plaintext in cryptographic systems. From there it may be used to gain access to privileged information like passwords, corrupt or delete data on hard drives, or transfer information within autoschediastic networks.

the answer is True

i hope it will help you

8 0
3 years ago
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