Answer:
A) Parentheses
Explanation:
Conditional statements control behavior in JavaScript and determine whether or not pieces of code can run.
There are multiple different types of conditionals in JavaScript including:
If” statements: where if a condition is true it is used to specify execution for a block of code.
“Else” statements: where if the same condition is false it specifies the execution for a block of code.
“Else if” statements: this specifies a new test if the first condition is false.
Now that you have the basic JavaScript conditional statement definitions, let’s show you examples of each.
If Statement Example
As the most common type of conditional, the if statement only runs if the condition enclosed in parentheses () is truthy.
EXAMPLE
if (10 > 5) {
var outcome = "if block";
}
outcome;
OUTPUT
"if block"
Here’s what’s happening in the example above:
The keyword if tells JavaScript to start the conditional statement.
(10 > 5) is the condition to test, which in this case is true — 10 is greater than 5.
The part contained inside curly braces {} is the block of code to run.
Because the condition passes, the variable outcome is assigned the value "if block".
Simple: Keep your camera protected from the rain
Here are some tips for photographing during rainy day: 1) Use image stabilization or tripod.
2) Choose a larger aperture.
3) Change the object on which you focus.
4) Have a well-defined center of interest.
5) Review all images.
6) Use exposure compensation.
Answer: The graphical user interface
Explanation:
The graphical user interface (GUI) is a form of user interface that allows user of a device interacts with it through graphical icons or cursors, text based commands or audio commands. The functionality of a GUI is a consequence of the direct manipulation of its graphical elements. Specialized GUIs that allows for speech based commands are called natural user interfaces.
In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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Structured Query Language<span> (</span>SQL<span>)</span>