Answer:
physics programmer
Explanation:
If you work at a development studio and are responsible for creating the game’s particle and collision systems, your job role would be physics programmer.
A physics programmer tends to be the main person to the job. he works on the basic laws of physics and creates the basis for the game. It requires vast knowledge to become a physics programmer because it includes developing features related to functionalities in order to create a game that simulates actions such as collisions, moving objects, gravity, soft bodies, fluids, etc.
Here are 7, I am not sure which ones you need :D
1. The length of stitch is proportioned to the texture of the fabric
2. The stitches are the same in length
3. The stitches appear the same on both right and wrong sides of the fabric
4. The stitching follows the intended line smoothly and accurately
5. There are no skipped or broken gaps in stitching
6. When retraced, it appears as one line of stitching
7. The stitching have no tangles
Hope this helps, have a nice day :D
Hey there, Comet!
With silent films, most of the action is in the expressions and behavior of the characters. If you have ever seen the movie "<em>A Quiet Place</em>", it is a great example of great acting and action (although it is <em>not completely silent</em>, but it still fits in the genre and is a great film).
Suspenseful films are the best kind of silent films. You could do one based on <em>the perspective of a deaf character</em>, and I'm fairly certain it would be great.
If you have any other ideas you want to run by me, I would be happy to help!
I am a director and screenwriter for short films (as a hobby. I am actually a graphic designer) and I would totally be willing to help you out if you needed it! I know a lot of <em>useful information that you could use</em> to make your film great and <u><em>get a good grade</em></u>.
Hope this helps!
Answer:
The fact that the two figures are seated
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Explanation: