Answer:
B. proofing
Explanation:
You want to seek additional information because you want to prove your point or any point that suppers your answer.
Hope that helped:))
Explanation:
B. They combine and compress large files into a zip file for sending through email
Answer:
class series
{
public static void[]
main[string args[]]
{
into, I, n=4;
for(i=1;i<=n;i++)
{
d=i*i*i;
system. out. print(d+",");
}
}
}
Explanation:
java?
Answer:
The Encryption solution that best prevents a competitor from receiving confidential information is the SSL(secure Socket Layer) Or TLS(Transport Layer Security).
Explanation:
Solution:
From my own perspective the encryption solution that i will use that prevents s a competitor from receiving confidential information and justify the recommendation is the SSL(secure Socket Layer) Or TLS(Transport Layer Security).
This is because in this case we have to share data confidentially (information need to be hidden from Unauthorized security access. also these provides the Transport Layer security that we needed in above example above.
The purpose of these protocol is to provide server and client authentication, Data confidentiality,and Data integrity (protected from unauthorized change). Application Layer client/server program such as HTTP that uses the service of TCP can encapsulate their data in SSL Packets.
SSL (Secure Socket Layer): is defined as the normal technology for protecting an internet connection secure and defend any sensitive data that is being sent between two systems, and not allowing criminals from reading and changing any information sent, including potential personal details.
TLS (Transport Layer security): It is a procedure that allows data integrity and privacy over Internet communications.
Answer:
Check the explanation
Explanation:
Here in this game of Tic-Tac-Toe, it is using the TPGE engine which is a Tiny Python Game Engine. Let's talk about its functions like:-
def image_type(img): In this function, it is simply taking image as a parameter and returning its object type like DISC if the image is in graphical form, TEXT if it is a string, and LINE if it is other than the mentioned object.
def convert_image(img): In this function, it is simply taking image as a parameter and returning an equivalent graphical object as understood by John Zelle's. Mainly comparing for three things in this function and those are: if image equals to DISC then it is calling convert_circle(function), if image equals to LINE then it is calling convert_line(function), and if image equals to TEXT then it is calling convert_text(function),
def convert_circle(x): This function takes a list( a group of values) and makes a circle at the center of the window and the circle's radius is coming from the list.
convert_text, convert_line, convert_circle are only creating text, line, and circle and then returning it.
def graphical_elements(images): This function is taking image as a parameter and then extracting shape and color from the image and then calling convert_image(shape) and convert_type(shape) and it gives us graphic and kind respectively. Now it is checking whether kind equals to DISC If yes then filling color on the window else, setting the outline of the window
def run(): Here it is finally running the game with required parameters, the whole game is continously running under the while loop.
That's all