Answer:
Polymorphism
Explanation:
You can have a basic button class that gets inherited by other classes.
class Button {
function pushButton(){}
}
class ElevatorButton extends Button{};
class BigRedButton extends Button{};
With these new classes, they inherit from the basic button class. They can decide what happens when the method pushButton() is called.
You don't need to worry about what pushButton() actually does, you can just call it if the object is of the type "Button" and you can expect it to work.
B. hand gestures
these are not verbal.
The correct answer for the question that is being presented above is this one: "D) click to add." To define an additional field in Datasheet view, tap or click the<span> click to add </span>column heading.
Here are the following choice:
A) insert field
B) blank field
C) new field
D) click to add
Answer:
cout << setprecision(2)<< fixed << number;
Explanation:
The above statement returns 12.35 as output
Though, the statement can be split to multiple statements; but the question requires the use of a cout statement.
The statement starts by setting precision to 2 using setprecision(2)
This is immediately followed by the fixed manipulator;
The essence of the fixed manipulator is to ensure that the number returns 2 digits after the decimal point;
Using only setprecision(2) in the cout statement will on return the 2 digits (12) before the decimal point.
The fixed manipulator is then followed by the variable to be printed.
See code snippet below
<em>#include <iostream> </em>
<em>#include <iomanip>
</em>
<em>using namespace std; </em>
<em>int main() </em>
<em>{ </em>
<em> // Initializing the double value</em>
<em> double number = 12.3456; </em>
<em> //Print result</em>
<em> cout << setprecision(2)<< fixed << number; </em>
<em> return 0; </em>
<em>} </em>
<em />