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guapka [62]
3 years ago
7

Which explanation justifies why the theory of evolution is a theory and not a law? A. Predicts an organism's ability to adapt to

its environment B. It can be expressed as a simple mathematical statement C. Explains the existence of diverse forms of life on earth D. Additional evidence will change the theory into a law
Computers and Technology
1 answer:
fgiga [73]3 years ago
6 0
<span>The theory of evolution is a theory and not a law because it predicts an organisms ability to adapt to its environment. A theory explains how and why something happens and has sufficient evidence to back it up. A law is true 100% of the time and can be applied universally.</span>
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Describe the difference between the circumscribed and inscribed options when using the AutoCAD Polygon command
marysya [2.9K]

Answer: Describe the difference between circumscribed and inscribed options when using the autocad polygon tool. Circumscribed draws the object around the circle while inscribed draws the object inside the circle. The Length is equal to 5.3151 and the Angle is equal to 41 degrees.

Explanation:

3 0
3 years ago
What is displayed on the console when running the following program?
Andre45 [30]

Answer:

The answer is "Option A"

Explanation:

In the given java code, a class "Test" is defined, inside the main method try and catch block is used, inside the try block method "p()" is called, that print a message. in this block two catch block is used, that works on "NumberFormatException" and "RuntimeException".  In the method "p" declaration, a string variable "s" is defined, that holds double value, that is "5.6", and converts its value into the wrong integer, and other wrong option can be described as follows:

  • In option B, it is wrong, it is not followed by after call method.
  • In option C, It is not followed by runtime exception, that's why it is incorrect.
  • Option D and Option E both were wrong because they can't give run time and compile-time error.  
6 0
3 years ago
It is used between two or more computers. One computer sends data to or receives data from another computer directly.
dmitriy555 [2]

Answer:

File transfer protocol (FTP)

Explanation:

An information can be defined as an organized data which typically sent from a sender to a receiver. When a data is decoded or processed by its recipient it is known as information.

Generally, there are several channels or medium through which an information can be transmitted from the sender to a receiver and vice-versa. One of the widely used media is the internet, a global system of interconnected computer networks.

There's a standard framework for the transmission of informations on the internet, it is known as the internet protocol suite or Transmission Control Protocol and Internet Protocol (TCP/IP) model. One of the very basic rule of the TCP/IP protocol for the transmission of information is that, informations are subdivided or broken down at the transport later, into small chunks called packets rather than as a whole.

The three (3) main types of TCP/IP protocol are;

I. HTTP.

II. HTTPS.

III. FTP.

File transfer protocol (FTP) is used between two or more computers. One computer sends data to or receives data from another computer directly through the use of network port 20 and 21.

4 0
3 years ago
An “AI” (artificial intelligence) could be used in:
zhannawk [14.2K]
I would say D. But l may be incorrect. Al bots are not made for games, but are made for information.

Sorry l can't be much of help, but l do hope that I did help you out in a way.
8 0
3 years ago
Write a loop that sets each vector element to the sum of itself and the next element, except for the last element which stays th
Gekata [30.6K]

Answer:

Add the following lines of code to the already existing code segment

<em>for (i = 0; i < SCORES_SIZE-1; ++i) { </em>

<em>        bonusScores.at(i) = bonusScores.at(i) + bonusScores.at(i+1);</em>

<em>  }</em>

Explanation:

To do the task in the question, we have to iterate through the vector from the first element i.e. element at index 0 to the second to the last element; i.e. element at last index - 1

We then add each element in this iteration with the next.

This iterates through the vector from 0 to SCORES_SIZE - 1

<em>for (i = 0; i < SCORES_SIZE-1; ++i) { </em>

<em>This adds each vector element with the next</em>

<em>        bonusScores.at(i) = bonusScores.at(i) + bonusScores.at(i+1);</em>

<em>  }</em>

The above should be added before

<em>for (i = 0; i < SCORES_SIZE; ++i) { </em>

<em>        cout << bonusScores.at(i) << " "; </em>

<em>}</em>

<em />

<em>Also, I've made other modifications to the program.</em>

  • <em>Proper import of header files</em>
  • <em>Proper declaration of vector bonusScores</em>

<em />

<em>See attachment for complete source code</em>

Download cpp
6 0
3 years ago
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