Is very very great to life
Answer:
Answers are:
1. D. All of the above are agents of socialization.
2. B. An emergency room is not a total institution.
Explanation:
1. According to symbolic interactionism we encounter numeorous agents of socialization in our lives, the first one, is the family. For a child, the family is where socialization begins. School is the second agent of socialization, where the child begins to interact with other people outside the family, with peers and learn a different set of rules. Mass media, including TV, is also an important agent of socialization, where the child learns about other people and other realities, mass media holds a strong influence in a person's preferences and opinions.
2. According to Erving Goffman, a total institution is an institution that is closed and separated from the outside world, people who live in total institutions do all of their daily activities in there and they are rarely allowed to interact with the outside world. Goffman did observation in prisons and in psychiatric hospitals, but a military camp also fits with the characteristics that Goffman asigned for these institutions.
Answer:
In an 1852 speech, Frederick Douglass expressed his thoughts on July 4th and American hypocrisy. But, he concluded, "I do not despair of this country."
Answer: National Intelligence Support Team (NIST)
Explanation: The National Intelligence Support Team is made up of personnel from the Defense Intelligence Agency, Central Intelligence Agency, NIMA and the National Security Agency. It is a way to ensure there is an available team to support deployed forces should the need arise. This team provides Intelligence accessible on national-level databases and the mixture of difference agencies affords the Joint Task Force access to information across agencies during emergencies.
In this example, a sports car would be considered a prototype.
<h3>
What is a prototype?</h3>
- A prototype is a pre-production sample, model, or release of a product that is used to test a concept or process.
- A prototype is typically used to examine a new design in order to increase the accuracy of analysts and system users.
- It is the stage between formalizing and evaluating an idea.
- A prototype is a mental representation that serves as the category's cognitive reference point.
- The prototype's most noticeable traits are the ones that come to mind first when the category is mentioned.
- The impacts of prototypes on categorization are known as prototype effects.
As people in the United States often think of a sports car when asked to envision a fun, fast form of travel.
Therefore, in this example, a sports car would be considered a Prototype.
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