Well obviously 3 is one of the answers. So is 1. and 2
Answer:
✔ Asking employees questions helps develop their critical thinking skills.
✘ Asking employees questions boosts their morale by helping them feel like experts, even though they’re not.
✘ Asking employees questions enhances their sense that the manager is the only person they should be in dialogue with, so they start talking less to each other.
✔ Asking employees how to solve problems empowers them to arrive at solutions to which they’re committed.
Explanation:
A manager who asks questions with a sincere interest in the answers is engaging in dialogue similar to a “regular” back-and-forth conversation, and this authenticity builds trust and promotes the open exchange of ideas. Another key benefit is that having employees think about questions, rather than just telling them information or telling them what to do, engages their critical thinking skills—which are key skills for organizational success. Also, when employees are asked how to solve problems, they are likely to have more buy-in to the solution they arrive at than to a solution imposed on them. Many people are motivated by feeling as though their ideas make a positive difference.
Lower-level employees are often the experts in operational details and often have more direct contact with customers than higher-level managers, so they have tremendous expertise that can and should be tapped. Asking employees questions begins an organizational dialogue that can lead to a decentralized communication network, in which employees freely exchange ideas with one another and not just with their manager.
Answer:
True
Explanation:
I believe this statement has to be true. My reasoning behind this is that most people who have an investigative personality then they could become Forensic scientists. This a very good job if you like investigating and a crime to help track some criminal down by clues and discover what kind of person has done this crime.
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I would say that thehunter should carry a first aid kit especially in case of cuts or bruises so he/she can mend themselves long enough to get help once back in civilization and get back to health,