1 because when you type on the home row your left middle finger will hit both of those letters.
A root guard is seen as the mechanism will move a port into a root-inconsistent state if bpdus coming from a certain direction indicate another switch is trying to become the root bridge.
<h3>What is Root guard?</h3>
Root guard is known to be a term that pertains to the family of STP feature and it is one that is enabled only on a port-by-port basis.
Note that it hinders a configured port from changing to a root port and as such, a root guard is seen as the mechanism will move a port into a root-inconsistent state if bpdus coming from a certain direction indicate another switch is trying to become the root bridge.
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It's either a raise or a promotion.
Answer:
def compute_pay(number_of_hours, rate_of_pay):
if number_of_hours > 40:
pay_for_week = (40*rate_of_pay)+((number_of_hours-40)*\
(rate_of_pay+rate_of_pay*0.5))
else:
pay_for_week = number_of_hours*rate_of_pay
if pay_for_week >= 375:
print("Paying %d by direct deposit" % pay_for_week)
else:
print("Paying %d by mailed check" % pay_for_week)
Explanation:
- We define the computer pay function that receives the number of hours worked in a week and the rate of pay
- From the test cases we deduce that if a worker works more than 40 hours a week an extra payment is given, you can calculated it as follow: (40 * rate_of_pay) + ((number_of_hours - 40) * (rate_of_pay + rate_of_pay * 0.5))
- If a worker works less than 40 hours the payment is calculated as follow: pay_for_week = number_of_hours * rate_of_pay
- If the pay for week is equal or greater than 375 we print a payment by direct deposit otherwise we print payment by mailed check
Answer:
Creating objects which people are going to interact with, designers have to be aware of those traits and take them into account in the process. ... Continuing the theme, user-centered design is more focused and concise version of human-centered design with deeper analysis of target audience.The user interacts directly with hardware for the human input and output such as displays, e.g. through a graphical user interface. The user interacts with the computer over this software interface using the given input and output (I/O) hardware.Human-centered design is a creative approach to problem solving and the backbone of our work at IDEO.org. It's a process that starts with the people you're designing for and ends with new solutions that are tailor made to suit their needs. ... Human-centered design consists of three phases.
Explanation: