To construct a circle that circumscribes to a triangle, you would have to construct a circle that where all vertices of the triangle are on the circle. To do this you would have to construct the perpendicular bisectors of each side with your compass and straight edge. Comment on this answer if you are unsure of how to construct a perpendicular bisect (it's a long fundamental process to describe, and I wouldn't want to lecture you one something you already know). Once you have done so, set your compass point on the point where all perpendicular bisectors intersect (they should intersect in ONE point, if not you will have to redo it). Set your other compass lead on one of the vertices and spin away! If you have done this correctly, you should hit all three vertices when spinning your compass. Hope this helps!
Fun fact: the point where all perpendicular bisectors intersect is called the circumcenter
Answer:

Step-by-step explanation:
The perimeter of a polygon is equal to the sum of all the sides of the polygon. Quadrilateral PTOS consists of sides TP, SP, TO, and SO.
Since TO and SO are both radii of the circle, they must be equal. Thus, since TO is given as 10 cm, SO will also be 10 cm.
To find TP and SP, we can use the Pythagorean Theorem. Since they are tangents, they intersect the circle at a
, creating right triangles
and
.
The Pythagorean Theorem states that the following is true for any right triangle:
, where
is the hypotenuse, or the longest side, of the triangle
Thus, we have:

Since both TP and SP are tangents of the circle and extend to the same point P, they will be equal.
What we know:
Thus, the perimeter of the quadrilateral PTOS is equal to 
Answer:
Infinite Answers
Step-by-step explanation:
You subtract 3x from both side which leaves you with 3=3, which leaves you to conclude there are infinite answers to this equation.
In a mechanical system, it is a law that energy should be conserved. In this case, what is the initial energy should be equal to the total energy after the motion happened. We do as follows:
PE(at rest) = KE(during motion) + PE(after motion)
51450 J = KE(during motion) + 32781 J
KE(during motion) = 18669 J
<span>Use the slope intercept form y=<span><span>mx</span>+b, </span></span><span>where </span><span>m</span><span> is the slope and </span><span>b</span><span> is the y-intercept. So with saying that plug your problem in so y = -3x+3 so your answer would be m=-3 which is the slope.
~Hope this Helps! Good Luck!~
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