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seropon [69]
3 years ago
8

75,15,25,5,15 what's next

Computers and Technology
1 answer:
Fittoniya [83]3 years ago
3 0

Answer:

3

Explanation:

The sequence seems to follow a 2-step pattern.

1)Divide the first number by 5 to get the second number.

2)Add 10 to the second number to get the third number.

75/5 = 15

15 + 10 = 25

25/5 = 5

5 + 10 = 15

---> 15/5 = [3] (Answer)

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Calculate the shear stress (lbf/in^2) for a given normal stress (lbf/in^2) that is applied to a material with a given cohesion (
LenaWriter [7]

MOHR-COULOMB FAILURE CRITERIA:

In 1900, MOHR-COULOMB states Theory of Rupture in Materials which defines as “A material fails due to because of a critical combination of normal and shear stress, not from maximum normal or shear stress”. Failure Envelope is approached by a linear relationship.

If you can not understand the below symbols see the attachment below

 f   f ()  

Where:      f = Shear Stress on Failure Plane  

       ´= Normal Stress on Failure Plane

 See the graph in the attachment

For calculating the shear stress, when Normal stress, cohesion and angle of internal friction are given. Use this formula:   shear stress =  f  c   tan 

Where,  

• f  is Shear Stress on Failure Plane

• c  is Cohesion

•  is Normal Total Stress on Failure Plane

•  is Friction Angle

8 0
3 years ago
Given input characters for an arrowhead and arrow body, print a right-facing arrow. Ex: If the input is: *
MrRa [10]

Answer:

Following are the code to this question:

b= input()#defining b variable for input character value

h= input()#defining h variable for input character value

b_width=6#defining b_width variable that holds an integer value 6

r1 = ' ' * b_width+h#defining r1 variable that calculates hash lines

r2 = b*b_width+h*2#defining r3 variable that calculates 6 asterisk and 2 hash line  

r3 = b*b_width+h*3#defining r3 variable that calculates 6 asterisk and 3 hash line

print(r1)#print r1 variable value

print(r2)#print r2 variable value

print(r3)#print r3 variable value

print(r2)#print r2 variable value

print(r1)#print r1 variable value

Output:

please find the attachment.

Explanation:

In the given python code, three variable "b,h, and b_width" is declared, in which "b_width" holds an integer variable "6" and variable "b and h" is used to an input character value.  In the next line, "r1, r2, and r3" is declared, that holds arrowhead values which can be defined as follows:

  • In the "r1" variable, it stores space with b_width variable and one h variable value.
  • In the "r2" variable it stores b_width and 2*h variable value.
  • In the "r3" variable it stores b_width and 3*h variable value.

At the last, it prints the "r1, r2, and r3" variable value and for arrowheads,  it follows the above program code.

6 0
3 years ago
Which of these about non-disclosure agreements is accurate?
grandymaker [24]

Answer: number 2

Explanation: number 2

6 0
3 years ago
Read 2 more answers
Type (dog, cat, budgie, lizard, horse, etc.) Create a class that keeps track of the attributes above for pet records at the anim
Alenkinab [10]

Answer:

If you did the exercise with two Dog objects, it was a bit boring, right? After all, we have nothing to separate the dogs from each other and no way of knowing, without looking at the source code, which dog produced which bark.

In the previous article, I mentioned that when you create objects, you call a special method called a constructor. The constructor looks like the class name written as a method. For example, for a Dog class, the constructor would be called Dog().

The special thing about constructors is that they are the path to any new object, so they are a great place to call code that initializes an object with default values. Further, the return value from a constructor method is always an object of the class itself, which is why we can assign the return value of the constructor to a variable of the type of class we create.

However, so far, we have not actually created a constructor at all, so how come we can still call that method?

In many languages, C# included, the language gives you a free and empty constructor without you having to do anything. It is implied that you want a constructor; otherwise there would be no way of using the class for anything, so the languages just assume that you have written one.

This invisible and free constructor is called the default constructor, and, in our example, it will look like this:

public Dog(){ }

Notice that this syntax is very similar to the Speak() method we created earlier, except that we do not explicitly return a value nor do we even declare the return type of the method. As I mentioned earlier, a constructor always returns an instance of the class to which it belongs.

In this case, that is the class Dog, and that is why when we write Dog myDog = new Dog(), we can assign the new object to a variable named myDog which is of type Dog.

So let’s add the default constructor to our Dog class. You can either copy the line above or, in Visual Studio, you can use a shortcut: type ctor and hit Tab twice. It should generate the default constructor for you.

The default constructor doesn’t actually give us anything new because it is now explicitly doing what was done implicitly before. However, it is a method, so we can now add content inside the brackets that will execute whenever we call this constructor. And because the constructor runs as the very first thing in an object’s construction, it is a perfect place to add initialization code.

For example, we could set the Name property of our objects to something by adding code such as this:

public Dog()

{

   this.Name = "Snoopy";

}

This example will set the Name property of any new objects to “Snoopy”.

Of course, that’s not very useful because not all dogs are called “Snoopy”, so instead, let us change the method signature of the constructor so that it accepts a parameter.

The parentheses of methods aren’t just there to look pretty; they serve to contain parameters that we can use to pass values to a method. This function applies to all methods, not just constructors, but let’s do it for a constructor first.

Change the default constructor signature to this:

public Dog(string dogName)

This addition allows us to send a string parameter into the constructor, and that when we do, we can refer to that parameter by the name dogName.

Then, add the following line to the method block:

this.Name = dogName;

This line sets this object’s property Name to the parameter we sent into the constructor.

Note that when you change the constructor’s signature, you get a case of the red squigglies in your Program.cs file.When we add our own explicit constructors, C# and .NET will not implicitly create a default constructor for us. In our Program.cs file, we are still creating the Dog objects using the default parameter-less constructor, which now no longer exists.

To fix this problem, we need to add a parameter to our constructor call in Program.cs. We can, for example, update our object construction line as such:

Dog myDog = new Dog(“Snoopy”);

Doing so will remove the red squigglies and allow you to run the code again. If you leave or set your breakpoint after the last code line, you can look at the Locals panel and verify that your object’s Name property has indeed been? Got it?

5 0
3 years ago
In this lab, you complete a C++ program that swaps values stored in three int variables and determines maximum and minimum value
Sergio039 [100]

Answer:

Following are the code to the given question:

#include <iostream>//header file

using namespace std;

int main()//main method

{

int first = 0,second = 0,third = 0;//defining integer variable  

int temp; //defining integer variable

const string SENTINEL = "done"; // defining a string variable as constant  

string repeat;// defining a string variable  

bool notDone = true; //defining bool variable

cout << "Enter first number: ";//print message

cin >> first;//input value

cout << "Enter second number: ";//print message

cin >> second;//input value

cout << "Enter third number: ";//print message

cin >> third;//input value

while(notDone == true)//defining a loop to check the value  

{

if(first > second)//use if to compare first and second value

{

int temp = first;//defining temp to hold first value

first = second;//holding second value in first variable

second = temp;//holding temp value in second variable

}

if(second > third)//use if to compare second and third value

{

int temp = second;//defining temp to hold second value

second = third;//holding second value in third variable

third = temp;//holding temp value in third variable

}

cout << "Smallest: " << first << endl;//print smallest value

cout << "Next smallest: " << second << endl;//print Next smallest value

cout << "Largest: " << third << endl;////print Largest value

cout << "Enter any letter to continue or done to quit: ";//print message

cin >> repeat;//holding string value

if (repeat == SENTINEL)

{

notDone = false;//holding bool value

}  

else //else block

{

cout << "Enter first number: ";//print message

cin >> first;//input value

cout << "Enter second number: ";//print message

cin >> second;//input value

cout << "Enter third number: ";//print message

cin >> third;//input value

}

return 0;

}

}

Output:

Please find the attached file.

Explanation:

  • Inside the main method Four integer variable "first, second, third, and temp" is declared in which first three variable is used for input value and temp is used to compare value.
  • In thew next step, two string variable "SENTINEL and repeat" is declared in which "SENTINEL" is constant and a bool variable "notDone" is declared.
  • After input the value from the user-end a loop is declared that compare and swap value and print its value.

6 0
3 years ago
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