Answer:
A
Explanation:
A common approach to a daily scrum (although not the only approach) is for each member of the development team to address the following three daily scrum questions:
1. What did I accomplish since the last daily scrum?
2. What do I plan to work on by the next daily scrum?
3. What are the obstacles or impediments that are preventing me from making progress?
Development teams are typically between five to nine people. Each development team member should need no more than 90 seconds to address the three questions listed above. So, if you had a team of nine people, each of whom took 90 seconds to cover the questions, combined with some overhead of getting the meeting started and transitioning from person to person, you would end up with a meeting duration of about 15 minutes.
To emphasize that 15 minutes should be thought of as a timeboxed limit.
No its actually used for looking up concerns, questions, or rumours
Answer:
"Demultiplexing" is the right answer.
Explanation:
- A procedure for retransferring into genuine distinct, independent signals a transmission combining numerous digital as well as analog components, is considered as Demultiplexing.
- Lending incoming different segments towards appropriate application-level procedures instead on the positive side of the recipient.
Answer:
five types of pointing devices
Explanation:
Ponting devices
Pointing means point something and the pointing devices are the input /peripheral devices those are used to point the pointer on the screen. We do move cursor on the screen to open the files or any icon.
There are many types of pointing devices but these are quite common which are given below
- Computer mouse
- Finger on touch screen.
- Joystick.
- Leap Motion.
- Light pen (pen)
1.Mouse
Mouse is most common type of input device that is used for pointing the data on the screen. We press it with our hands and keep pointing the things.
There are three types of mouse
- optical mouse
- wireless mouse
- trackball mouse.
2. Finger on touch screen
In this type of movement the fingers are input devices those we use to see the movement of pointer on the screen and this is most common in this century.
3.Joystick.
Joystick is another input device to point the cursor but it is mostly used in games. Children can use it smartly so it is inculcated in games usually.
4. Leap Motion
The Leap Motion (LM) controller is a latest 3D sensing device for hand posture interaction with a computer. It is having the capability sense the location of the fingers of the hands, as well as the palm position.
5.Light Pen
this is another pointing device which is mostly used to highlight and select the data on the screen.
Note: All of these above pointing devices are most common used now a days. These devices are having new conventions day by day for the ease of user. This era is basically the era of IT ,so the use of computer must be so easy and conventional for the user so, the innovations and improvement in such devices is made side by side.