Answer:
Alan Turing, in full Alan Mathison Turing, (born June 23, 1912, London, England—died June 7, 1954, Wilmslow, Cheshire), British mathematician and logician who made major contributions to mathematics, cryptanalysis, logic, philosophy, and mathematical biology and also to the new areas later named computer science, cognitive science, artificial intelligence, and artificial life.
Explanation:
Turing was a founding father of artificial intelligence and of modern cognitive science, and he was a leading early exponent of the hypothesis that the human brain is in large part a digital computing machine.Alan Turing was one of the most influential British figures of the 20th century. In 1936, Turing invented the computer as part of his attempt to solve a fiendish puzzle known as the Entscheidungsproblem.
Answer:
Learning opportunities for AI can be extended to all through the inclussion of courses and different teaching methods related to Artificial Intelligence, new technologies, computer science, programming and, in short, everything related to the digital world, in the educational plans at the national level. This is so because artificial intelligence and computer systems are the basis for the development of the new tools jobs of tomorrow. Thus, education in these subjects is essential so that citizens can enter the labor market once they acquire the necessary age, having the knowledge to do so in a proper way.
Island dim disk disk dim sum
Answer:
Following are the program to this question:
#include <iostream>//defining header file
using namespace std;
void squareOfAsterisks(int x) //defining method squareOfAsterisks
{
int i,j; //defining integer variable
for(i=1;i<=x;i++) //defining loop to print column value
{
for(j=1;j<=x;j++) //defining loop to print row value
{
cout<<"*"; //print value
}
cout<<endl; //for line break
}
}
int main() //defining main method
{
int x; //defining integer variable
cout<<"Enter any number: "; //print message
cin>>x; //input value from user
squareOfAsterisks(x); //calling the method and pass the value
return 0;
}
Output:
Enter any number: 4
****
****
****
****
Explanation:
The description of the above program can be given as follows:
- In the given program a method "squareOfAsterisks" is declared, that accepts an integer value "x" in its arguments, inside the method two integer variable I, j is used, that uses a to print the given pattern.
- In the main method, an integer variable x is declared, which takes input from the user end, and then calls the method, that is "squareOfAsterisks" and passes its value.
Create an adjustment layer and create a hue and saturation layer. You'll see sliders so adjust them to your liking. next select a layer mask and fill it will black. then select which areas you want to darken and use the wand tool. Apply a gradient mask if you want.