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Alecsey [184]
4 years ago
6

What is the easiest way of ensuring that others can access a presentation that a user has created and make changes to it, while

also ensuring that those changes are tracked and coauthoring can occur?
Save to removable media.
Email the file.
Store on OneDrive and share.
Make a second copy of the file.
Computers and Technology
1 answer:
Yakvenalex [24]4 years ago
4 0

Answer:

You can share the presentation with your group. Share the presentation with everyone by email so everyone can work on it at once. Give your group members their own part to work on.

Explanation:

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Design a class that has an array of floating-point numbers. The constructor should accept an integer argument and dynamically al
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Answer:

See explaination for the code

Explanation:

Here is the code

class NumberArray

{

private:

float *aptr; // Pointer to the array

int arraySize; // Holds the array size

float max,min,avg;

public:

NumberArray(int); // Constructor

~NumberArray(); // Destructor

int size() const // Returns the array size

{ return arraySize; }

void storeNumber(float num,int ele);

float retrieveNumber(int ele);

float getHighest();

float getLowest();

float getAverage();

};

//*******************************************************

// Constructor for IntArray class. Sets the size of the *

// array and allocates memory for it. *

//*******************************************************

NumberArray::NumberArray(int s)

{

arraySize = s;

aptr = new float [s];

for (int count = 0; count < arraySize; count++)

*(aptr + count) = 0;

}

//******************************************************

// Destructor for IntArray class. *

//******************************************************

NumberArray::~NumberArray()

{

if (arraySize > 0)

delete [] aptr;

}

void NumberArray::storeNumber(float num,int ele)

{

if(ele<arraySize)

*(aptr+ele)=num;

}

float NumberArray::retrieveNumber(int ele)

{

return *(aptr+ele);

}

float NumberArray::getHighest()

{

float high=*(aptr+0);

for(int i=1;i<arraySize;i++)

if(high<*(aptr+i))

high=*(aptr+i);

return high;

}

float NumberArray::getLowest()

{

float low=*(aptr+0);

for(int i=1;i<arraySize;i++)

if(low>*(aptr+i))

low=*(aptr+i);

return low;

}

float NumberArray:: getAverage()

{

float ag=0;

for(int i=1;i<arraySize;i++)

ag+=*(aptr+i);

ag=ag/arraySize;

return ag;

}

//Header file section

#include <iostream>

using namespace std;

int main()

{

const int SIZE = 10; // Array size

// Define an IntArray with 10 elements.

NumberArray table(SIZE);

//function call to store values

table.storeNumber(1,0);

table.storeNumber(3,1);

table.storeNumber(7,2);

table.storeNumber(2,3);

//display values

cout<<"Highest value:"<<table.getHighest()<<endl;

cout<<"Lowest Value:"<<table.getLowest()<<endl;

cout<<"Average:"<<table.getAverage()<<endl;

///pause system for a while

system("pause");

return 0;

}

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