Answer:
Clockwise 270° around the origin: (-5,-4)
Counterclockwise 270° around the origin: (5,4)
Step-by-step explanation:
Clockwise
A(x,y) -> A'(-y,x)
Counterclockwise 270° rotation rule:
A(x,y) -> A'(y,-x)
Simply do 297500/350000 and you would get 85%
Answer:
150 squared yards
Step-by-step explanation:
To get the area of something you need to multiple the width and the length of that something.
The scale for he game room is 1 ft: 5 yd.
Multiple 5 yd for every foot.
You get 10 yd as your height and 15 yd as your length.
Multiple 10 and 15 to get the area.
10*15=150 squared yards
The answer is C, because those are the points that cross the x-axis.
Answer:
160 I think it is im not sure