Answer:
Step-by-step explanation:
sin2x = 2sinx*cosx
=
* cosx
=
* cosx
= 2 
=
= 24/25
Answer:
B
Step-by-step explanation:
<h2>—Math</h2>
–x/4 < 7
–x < 28
x > –28
<em>follow </em><em>my </em><em>account^</em><em>^</em>
The total number of keys equals:
12 + 5 + 11 + 2 = 30 keys
The probability to pick a sliver key is:
12/30 = 2/5
The probability to pick a copper key is:
11/30
Hope that helps
Alright, since there's 3.5*10^(-2) of salt for each liter of seawater, that means that for each liter added we add that to it, meaning that we multiply the amount of salt per liter by the total amount of liters, resulting in 3.5*9.88*10^(-2)*10^18=34.58*10^16 (by adding -2 and 18 we get 16). Since we only want 1 number in front of the decimal (that's not a 0) for scientific notation, we can move the decimal one spot to the left to make it 3.458. However, we can't simply move the decimal without changing the exponent - since we moved it one to the left, we must increase the power from 16 to 17 (conversely, if it moved to the right, we'd decrease the power), resulting in 3.458*10^17
Answer:
f(0) = 1
Step-by-step explanation:
The ordered pair with first number 0 has second number 1. Each pair corresponds to (x, f(x)), so that pair has x=0 and f(0) = 1.