Answer:
y = -1/2x - 11/2
Step-by-step explanation:
y2 - y1 / x2 - x1
-4 - (-5) / -3 - (-1)
1/ -2
= -1/2
y = -1/2x + b
-5 = -1/2(-1) + b
-5 = 1/2 + b
-11/2 = b
Answer:
f(x) is y so the x=16 because 4*4=16
Answer:
The IQR is the best measurement of spread for games and movies.
Step-by-step explanation:
Because both seem to have outliers, we want to use IQR instead of standard deviation to determine the spread of data.
Answer:
not a factor
Step-by-step explanation:
If (x - 3) is a factor then f(3) = 0
f(x) = 2x² - 4x + 30
f(3) = 2(3)² - 4(3) + 30 = 18 - 12 + 30 = 36 ≠ 0
Since f(3) ≠ 0 then (x - 3) is not a factor of f(x)
5% sales tax would be $0.70