Answer:
A game is built from a combination of sub-tasks in order to provide the best experience to the user and make sure that the interface is comprises of only the results of the ongoing sub-tasks to provide a higher degree of data abstraction.
Data abstraction refers to the process of representing the essential information without including the background details. Rolling a dice is preferred to be a sub-task so that the user only gets to know about the result of the roll and does not have to wait for or anticipate the result. Moreover, a game may consist of n number of sub-tasks so it is not a good idea to include them in the main framework and are preferred to be abstracted.
Answer: Plastic, metal, rubber, wiring, electricity, technology, wifi,
Explanation: You need PLASTIC to make a frame for the computer. METAL
to make an exoskeleton under the plastic frame. RUBBER to hold those loose wires and to make sure the electricity doesn't escape and shock you. ELECTRICITY to charge and make the computer runs. Technology is used for you to log in and out of your computer and WIFI to make sure it doesn't lag.
It might be a LAN or Host network. I'm not sure about your question, but your answer might reside in your notes for this class.