Answer: Option A -- Choosing low is a weakly dominant strategy for Apple.
Explanation: Dominant strategy in a game theory can be defined as the course of action that occurs when one strategy/player is better than the other strategy/player regardless of what the other player does or how well the other player may play. dominant strategy is all about a player who has the highest favours in a game. Considering the above matrix, we know that Apple has the dominant strategy. And for apple to choose low is a weakly dominant strategy for it.
Given that <span>Roberta,
a store manager, uses her coercive power effectively to motivate
employees. because of her coercive power, Roberta would be able to fire a subordinate.
</span><span>Coercive power is the ability to influence
someone's decision making by taking something away as punishment or
threatening punishment if the person does not follow instructions. It
can be a severe way to get staff members to follow along with a company
plan, but it can be necessary in some cases.</span>
Answer:
C. 66,000
Explanation:
Ending Work in Process (WIP) = Beginning Work in Process + Units Started into Production - Units Completed and Transferred
Ending WIP = 6,000 * 100% + 60,000 - 50,000 = 16,000
Equivalent Units of Production (EUP) = Units Completed + Units Ending WIP x % of conversion
EUP = 50,000 + 16,000 * 100 = 66,000
Answer: 2 kanban card sets will be needed.
Explanation: 20% of 10 gauges gives the safety inventory stock.
This will be 20/100 ×10=2
But 10 gauges are produced per hour out of which 2 will be kept as safety inventory stock, making it to be 10-2=8gauges per hour.
Number of kanban cards used for transporting gauges 8/5=1.6
1.6= 2to the nearest whole number.