The reason why software products are developed and delivered quickly is because
most of the time client cannot wait an extended time for the merchandise to be developed and delivered because the delay in delivery of software products might cause a loss for the client if that specific software is being developed for the client's business solution.
In some mission-critical applications like defense systems, space research systems in such cases software must be delivered as quickly as possible because the project which is getting into such area cannot await an extended time for a software package to be delivered as here time constraint is involved and delay in at some point might cause a loss for an entire ongoing project.
Explanation:
Sometimes sensible to deliver an unfinished product then issue new versions of that product after delivery because
Sometimes the software that has got to be developed could be very big which isn't possible to develop during a shorter time and even client cannot wait an extended time for he's software in such case only the primary main core functionality of the software is being developed and delivered to the client and in later version remaining functionality's are included and delivered.
Even it is often the case that software that has got to be developed is very complex and should get lots of obstacles during development in such cases also only the core functionalities are being developed and delivered and in later version remaining functionality's are included.
3) Presence of bugs in software may also lead to issue a new version of that software after delivery and then fix the bug and deliver the new version to the client.
Teachers of four and five year old children should refrain from using sentences such as "i'm dying of hunger," because children so young could take the death part of the comment to literally, they are small children, and do not yet fully understand the concept of figure of speech or over exaggeration.
Explanation: Port mirroring is the process through which the network packets are copied and transmitted port to port device as an input. It can carry the data in the form of network packets and then switch by coping the sending the data. This technique is implemented on the switches,computers and other networking devices for the monitoring and analysis process.
We have to consider two factors: the bandwidth and the link of capacity. If the bandwidth is "x" Mbps (Megabytes per second) and the link of capacity is "y" Mbps, the maximum number of circuit-switched users supported is the result of dividing the link of capacity between the bandwidth. Thus:
Maximum number of circuit-switched users supported = y/x