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Snowcat [4.5K]
3 years ago
11

What is computer graphics? define​

Computers and Technology
1 answer:
katrin2010 [14]3 years ago
5 0

Answer:

Computer graphics is what renders/generates images or videos on your screen.

Explanation:

You might be interested in
Write a program that create Employee class with fields id,name and sal and create Employee object and store data and display tha
sashaice [31]

Answer:

Here is the C++ program for Employee class with fields id,name and sal.

#include <iostream>  // to use input output functions

#include <string>  //to manipulate and use strings

using namespace std;   // to access objects like cin cout

class Employee {  //class Employee

private:  

/* the following data members are declared as private which means they can only be accessed by the functions within Employee class */

  string name;  //name field

  int id; //id field

  double sal;   //salary field

public:    

  Employee();  // constructor that initializes an object when it is created

/* setName, setID and setSalary are the mutators which are the methods used to change data members. This means they set the values of a private fields i.e. name, id and sal */

  void setName(string n)  //mutator for name field

     { name = n; }        

  void setId(int i)  //mutator for id field

     { id = i; }        

  void setSalary(double d)  //mutator for sal field

     { sal = d; }  

/* getName, getID and getSalary are the accessors which are the methods used to read data members. This means they get or access the values of a private fields i.e. name, id and sal */

  string getName()  //accessor for name field

     { return name; }        

  int getId()  //accessor for id field

     { return id; }        

  double getSalary()  //accessor for sal field

     { return sal; }  };  

Employee::Employee() {  //default constructor where the fields are initialized

  name = "";  // name field initialized

  id = 0;  // id field initialized to 0

  sal = 0;   }   // sal field initialized to 0

void display(Employee);  

// prototype of the method display() to display the data of Employee

int main() {  //start of the main() function body

  Employee emp;  //creates an object emp of Employee class

/*set the name field to Abc Xyz which means set the value of Employee class name field to Abc Xyz  through setName() method and object emp */

  emp.setName("Abc Xyz");  

/*set the id field to 1234 which means set the value of Employee class id field to 1234  through setId() method and object emp */

  emp.setId(1234);

/*set the sal field to 1000 which means set the value of Employee class sal field to 1000  through setSalary() method and object emp */

  emp.setSalary(1000);    

  display(emp);  }   //calls display() method to display the Employee data

void display(Employee e) {  // this method displays the data in the Employee //class object passed as a parameter.

/*displays the name of the Employee . This name is read or accessed through accessor method getName() and object e of Employee class */

  cout << "Name: " << e.getName() << endl;  

/*displays the id of the Employee . This id is read or accessed by accessor method getId() and object e */

  cout << "ID: " << e.getId() << endl;

/*displays the salary of the Employee . This sal field is read or accessed by accessor method getSalary() and object e */

  cout << "Salary: " << e.getSalary() << endl;  }

Explanation:

The program is well explained in the comments mentioned with each statement of the program.

The program has a class Employee which has private data members id, name and sal, a simple default constructor Employee(), mutatator methods setName, setId and setSalary to set the fields, acccessor method getName, getId and getSalary to get the fields values.

A function display( ) is used to display the Employee data i.e. name id and salary of Employee.

main() has an object emp of Employee class in order to use data fields and access functions defined in Employee class.

The output of the program is:

Name: Abc Xyz                                                                                                      

ID: 1234                                                                                                                  

Salary: 1000

The program and its output are attached.

5 0
3 years ago
Which of the following describes evolution in the SDLC model?
stira [4]

Completing the requirements analysis is the evolutionary step of the Software development life cycle (SDLC). Hence option 3

<h3>What is the software development life cycle?</h3>

The SDLC is a method for evaluating and improving the development process. It enables a fine-grained study of each process phase. As a result, firms are able to maximize efficiency at each level.

SDLC aids in the achievement of these objectives by detecting inefficiencies and increased costs and resolving them so that everything runs smoothly.

Thus, Initial needs and architecture planning must be completed and are considered as an evolution in the SDLC model

Learn more about SDLC:

brainly.com/question/26366977

#SPJ1

4 0
2 years ago
________ is a model of computing in computer processing, storage, software, and other services which are provided as a shared po
Rudiy27

Answer:

"Cloud computing" is the correct answer .

Explanation:

Cloud computing is defined as it provided the resources of the system like data storage etc on the demanding purpose. In cloud computing, it provided the resources without knowing the management. Social media is one of the examples of cloud computing.

  • Cloud computing is a model in the computer system that stores the bulk data provided the services to the user on demands.
  • Cloud computing acts as a shared pool of virtual resources on the internet.
6 0
3 years ago
A _______ is the most commonly used input device.
nirvana33 [79]
The answer is B.Keyboard
4 0
3 years ago
Read 2 more answers
How to change screen resolution in windows 10?
pav-90 [236]
The easiest way is to hit the Windows icon on your keyboard, look for the Settings app, and look for screen resolution in the search bar.
7 0
3 years ago
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