Answer:
Ooh, cool question!
Explanation:
<em>Options: </em>
<em />
<em>Blue </em>
<em>white </em>
<em>green</em>
<em>turquoise</em>
<em>yellow</em>
<em>orange</em>
<em>red</em>
<em />
<em>very hungry</em>
<em>not hungry</em>
<em>relaxed</em>
<em>happy</em>
<em>hungry</em>
<em>clean</em>
<em>organic</em>
<em />
Blue --> relaxed
white --> clean
green --> organic
turquoise --> very hungry
yellow --> happy
orange --> hungry
red --> not hungry
My nickname is Nini. I will not tell my real name for privacy reasons.
I hope this helps!
<h2><u>
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Answer
To control disruptive behaviour.
Explanation:
Although there are several functions of law in society, yet it is to control the disruptive behaviour of individuals. In a society where there is no law, such will be characterised with disorderliness. Law helps to resolve dispute, protects right and freedom, establish rules of conduct, provides a system of enforcement and protect the society at large.
Laws are created in a society to instill discipline on it's citizens and to set out clearly what is right from what is wrong. It also maintains social order, economic and political stability in a society. It maintains social order in the scenes that there is a limit to how individuals must act in relation to one another in any given society.
Other functions of law are that it governs how people behave and then set out how government would deal with such behaviour. Individuals also have power or rights under law hence create a limit to government power which in turn promote peace in a society.
Answer:
a
Explanation:
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the Functional and virtual term best describes this process.
A digital world (additionally called a digital space) is a laptop-simulated environment[1] which can be populated by means of many users who can create a non-public avatar,[2] and simultaneously and independently discover the digital global, take part in its sports and communicate with others.[3][4] those avatars may be textual,[5] graphical representations, or live video avatars with auditory and touch sensations.[6][7] digital worlds are intently related to mirror worlds. In a virtual world, the person accesses a pc-simulated global which affords perceptual stimuli to the person, who in flip can manipulate factors of the modeled world and thus revel in a degree of presence.[9] Such modeled worlds and their rules may additionally draw from reality or delusion worlds. Instance regulations are gravity, topography, locomotion, real-time moves, and communique. Verbal exchange among customers can variety from textual content, graphical icons, visible gesture, sound, and infrequently, paperwork the use of touch, voice command, and balance senses.
Learn more about virtual term here
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