Answer:
Y=s^2/36 and y=5.7;14.3 ft
Step-by-step explanation:
The question was not typed correctly. Here, a better version:
<em>The aspect ratio is used when calculating the aerodynamic efficiency of the wing of a plane for a standard wing area, the function A(s)=s^2/36 can be used to find the aspect ratio depending on the wingspan in feet. If one glider has an aspect ratio of 5.7, which system of equations and solution can be used to represent the wingspan of the glider? Round solution to the nearest tenth if necessary. </em>
<em>
</em>
<em>Y=s^2/36 and y=5.7;14.3 ft
</em>
<em>Y=5.7s^2 and y=36; s=2.5ft
</em>
<em>Y=36s^2 and y=0; s=0.4 ft
</em>
<em>Y=s^2/36 +5.7 and y=0; s=5.5 ft</em>
In the function A(s)=s^2/36 A(s) represents the aspect ratio and s the wingspan. If one glider has an aspect ratio of 5.7, then A(s) = 5.7. We want to know the wingspan of the glider. Replacing A(s) by Y we get the following system of equation:
Y=s^2/36
with y = 5.7
5.7 = s^2/36
5.7*36 = s^2
√205.2 = s
14.3 ft
Bezels, gradients, and drop shadows can make an interface user-friendly if used wisely and minimally. If too much, the interface can be distracting. The problem used the term "maximal." This means that the bezels, gradients, and drop shadows are excessively used in an interface. So, the answer to this question is
FALSE
Using too much image effects can make an interface not user-friendly.<span />
Using the four points around the drawing, we can see that angle four is connected to the vertex A.
The answer I believe is:
D. Vertex A.
Hope I could help! Have a good one.
Answer: it’s B
Step-by-step explanation:
A- it’s a Pythagorean triple(6, 8, 10)