import turtle
s = turtle.Screen()
t = turtle.Turtle()
t.penup()
t.goto(0,-10)
t.pendown()
t.fillcolor("black")
t.begin_fill()
t.circle(10)
t.end_fill()
legs = int(input("How many legs do you want your sprite to have? "))
i = 0
angle = 360 / legs
while i < legs:
t.goto(0,0)
t.forward(30)
t.back(30)
t.right(angle)
i += 1
s.mainloop()
You might need to adjust this to your liking. I was able to do everything but draw the triangles at the end of each leg. I hope this helps though.
Answer:B C D E
Explanation:
EDGE 2021
Answer:
Correct:
Answer: Instant Message