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4vir4ik [10]
4 years ago
13

Ergonomically designed workstations and equipment reduce stress-related injuries and improve the productivity and efficiency of

people who spend long hours in the workplace. Discuss how ergonomics can also be used in the classroom environment to improve a student’s ability to focus on learning.
PLZ answer this in a pragrah
Computers and Technology
2 answers:
kolezko [41]4 years ago
6 0

Ergonomics is the study in which of the necessities of designing and arranging the things that people use regularly. It teaches people/students how to use tools/objects/living spaces in the most efficient ways. It introduces people to have better posture such as sitting in a chair, how to focus on having a firm tight grip on a tool, and more accessible to the most effective equipment to which they may use on the average daily. Appropriate seating should adjustify the way the seat back is structured/angled, so that students will feel more comfortable and obligated to focus on their study and completing their tasks without discomfort. The workplace should be comforting for the student to feel that they can use their study skills to work in such an environment. Such as, a stable work surface with a negative slope keybord so that their elbows can have over a 90 degree angle space and a gliding mouse on the surface closest to the side of the individuals body, that way the student would not have to reach over to the side constantly. This, is why ergonomics is important and can improve a students ability to focus with all the right materials and comfort they need to remain focused.

kompoz [17]4 years ago
3 0
Many industries have successfully implemented ergonomic solutions in their facilities as a way to address their workers' MSD injury risks. These interventions have included modifying existing equipment, making changes in work practices and purchasing new tools or other devices to assist in the production process. Making these changes has reduced physical demands, eliminated unnecessary movements, lowered injury rates and their associated workers' compensation costs, and reduced employee turnover. In many cases, work efficiency and productivity have increased as well. Simple, low-cost solutions are often available to solve problems. Use the information on this page to see what has worked for others in your industry or in other industries.
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SVETLANKA909090 [29]

Answer:

B) A block of statement that might cause an exception.

Explanation:

Exception handling is a good programming technique that prevents our program from crashing when an exception occurs during execution. The try clause is used with a catch to handle any exception that might occur, so whenever a statement that might cause an exception is to be used, this should be contained in a try statement block of code.

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What term is used to describe a list of security policies that is associated with an object?
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Answer:

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4 0
2 years ago
Your solution should for this assignment should consist of five (5)files:============================================== FuelGaug
olga nikolaevna [1]

Answer: provided in the explanation section

Explanation:

This was implemented in C++

Filename: Car.cpp

#include <iostream>

#include <iomanip>

#include <cstdlib>

#include "Odometer.h"

using namespace std;

int main()

{

  char response;

  do

  {

      FuelGuage* myFuel = new FuelGuage(6);

      int fuelLevel = myFuel->getFuel();

      cout << "Car gas level: " << fuelLevel << endl;

      cout << "Car is filling up" << endl;

      while(myFuel->getFuel() < 15)

      {

          myFuel->addFuel();

      }

      Odometer* car = new Odometer(myFuel, 999990);

      cout << "Car gas level: " << car->getFuelGuage()->getFuel() << endl;

      cout << "Car is off!" << endl;

      cout << "--------------------------" << endl;

      while(car->getFuelGuage()->getFuel() > 0)

      {

          car->addMile();

          int miles = car->getMileage();

          cout << "Mileage: " << setw(6) << miles << ", Fuel Level: " << car->getFuelGuage()->getFuel() << endl;

          cout<<"--------------------------------------------------------------"<<endl;

      }

      delete myFuel;

      delete car;

      cout << "Would you like to run the car again(Y/N)? ";

      cin >> response;

      system("cls||clear");

  } while(toupper(response) != 'N');

  return 0;

}

Filename: FuelGuage.cpp

#include "FuelGuage.h"

FuelGuage::FuelGuage()

{

  init();

}

FuelGuage::FuelGuage(int fuel)

{

  init();

  this->fuel = fuel;

}

FuelGuage::FuelGuage(const FuelGuage& copy)

{

  this->fuel = copy.fuel;

}

void FuelGuage::init()

{

  this->fuel = 0;

}

int FuelGuage::getFuel()

{

  return fuel;

}

void FuelGuage::addFuel()

{

  fuel++;

}

void FuelGuage::burnFuel()

{

  fuel--;

}

Filename:FuelGuage.h

#ifndef FUEL_GUAGE_H

#define FUEL_GUAGE_H

class FuelGuage

{

private:

  int fuel;

  void init();

public:

  FuelGuage();

  FuelGuage(int fuel);

  FuelGuage(const FuelGuage& copy);

  int getFuel();

  void addFuel();

  void burnFuel();

};

#endif

Filename : Odometer.cpp

#include "Odometer.h"

Odometer::Odometer()

{

  init();

}

Odometer::Odometer(FuelGuage* inFuel, int inMileage)

{

  init();

  this->fuel = new FuelGuage(*inFuel);

  this->mileage = inMileage;

  this->milesSinceAddingFuel = 0;

}

void Odometer::init()

{

  fuel = new FuelGuage();

  mileage = 0;

  milesSinceAddingFuel = 0;

}

FuelGuage* Odometer::getFuelGuage()

{

  return fuel;

}

int Odometer::getMileage()

{

  return mileage;

}

void Odometer::addMile()

{

  if(mileage < 999999)

  {

      mileage++;

      milesSinceAddingFuel++;

  }

  else

  {

      mileage = 0;

      milesSinceAddingFuel++;

  }

  if((milesSinceAddingFuel % 24) == 0)

  {

      fuel->burnFuel();

  }

}

void Odometer::resetMiles()

{

  milesSinceAddingFuel = 0;

}

Odometer::~Odometer()

{

  delete fuel;

}

Filename: Odometer.h

#ifndef ODOMETER_H

#define ODOMETER_H

#include "FuelGuage.h"

class Odometer

{

private:

  void init();

  int mileage;

  int milesSinceAddingFuel;

  FuelGuage* fuel;

public:

  Odometer();

  Odometer(FuelGuage* inFuel, int inMileage);

  FuelGuage* getFuelGuage();

  int getMileage();

  void addMile();

  void resetMiles();

  ~Odometer();

};

#endif

6 0
3 years ago
If you are Rich In adopt me friend me And give me pets Please
Svetllana [295]

Answer:

Thanks but I don't want to give my pets there're all legendary

Explanation:

7 0
3 years ago
Read 2 more answers
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