(2x100) (3x10) (2x1) / (4x1)
Answer:
x= 70°
Step-by-step explanation:
the lines overlapping the two sides on the triangle mean that those two sides are congruent, meaning that both of those angles would be equal to 70°
Answer:
This is always ''interesting'' If you see an absolute value, you always need to deal with when it is zero:
(x-4)=0 ===> x=4,
so that now you have to plot 2 functions!
For x<= 4: what's inside the absolute value (x-4) is negative, right?, then let's make it +, by multiplying by -1:
|x-4| = -(x-4)=4-x
Then:
for x<=4, y = -x+4-7 = -x-3
for x=>4, (x-4) is positive, so no changes:
y= x-4-7 = x-11,
Now plot both lines. Pick up some x that are 4 or less, for y = -x-3, and some points that are 4 or greater, for y=x-11
In fact, only two points are necessary to draw a line, right? So if you want to go full speed, choose:
x=4 and x= 3 for y=-x-3
And just x=5 for y=x-11
The reason is that the absolute value is continuous, so x=4 works for both:
x=4===> y=-4-3 = -7
x==4 ====> y = 4-11=-7!
abs() usually have a cusp int he point where it is =0
Step-by-step explanation:
Answer:
C
Step-by-step explanation:
Legs are the sides of an isosceles triangle that aren't the base, so in this case ZX would be the base. This rule is only for isosceles triangles. It doesn't apply to any other type of triangle.
Hope I helped, sorry if I'm wrong!
~Mschmindy