<span>When laborers are out of work, then they can't as often to buy product from business, which in turn the business loose money have to lay their laborers off,which creates a vicious cycle.Then at times the government will come up with their programs to help the business and try to keep the economy going.</span><span />
Paxson's retained earnings balance one year earlier on December 31, 2013 was $24,500.00
Answer:
C. possession utility
Explanation:
The explanation can be justified by the definition of these terms.
<em>Possession utility </em>is a term used to refer the value that the company offers to the consumers if they purchase or use the product in the way that the company made it for - similar with the feature of products. In general, it is the perceived value from the products.
Meanwhile: Knowledge utility is created from the increase in knowledge of the consumers about the product. This applies to the customers. Form utility is created when there is change in the shape or forms of products. Place utility is about making goods and services accessible to the potential consumers. And price utility is about making products affordable with customers and reasonable with the value it offers.
Answer:
1.
Debit Credit
Retained Earnings ($0.75*3,100) $2,325
Dividend payable $2,325
2. "No Journal Entry Required"
3.
Debit Credit
Dividend payable $2,325
Cash $2,325
Explanation:
The following journal entries will be required to be made
1. Recording declaration of dividend
The Divine Apparel shall record the the following journal entry on October 1 in respect of dividend declared by it.
Debit Credit
Retained Earnings ($0.75*3,100) $2,325
Dividend payable $2,325
2.Record the entry on date of record
"No Journal Entry Required"
3.Record the payment of cash dividends
The Divine Apparel shall record the the following journal entry on October 31 in respect of dividend paid by it.
Debit Credit
Dividend payable $2,325
Cash $2,325
Answer:
Fishbone diagram
Explanation:
The fishbone diagram, also known as Ishikawa diagram or the cause and effect diagram is a visualization tool used for grouping the likely causes of a problem to know its root causes. A fishbone diagram blends brainstorming with a mind map template.
A fishbone diagram is used for troubleshooting and product development. After all the likely causes of a problem has been brainstormed by the group, the facilitator rates the possible causes in accordance to their importance. The diagram's design resembles a fish skeleton. Fishbone diagrams are usually made at team meetings.