Answer:
(-6, 0)
Step-by-step explanation:
y = 4x + 24
Plug y = 0
0 = 4x + 24
4x = - 24
x = - 24/4
x = - 6
So, the graph of y = 4x + 24 intersect the x-axis at (-6, 0)
Answer:
Step-by-step explanation:
From the given information; Let's assume that R should represent the set of all possible outcomes generated from a bit string of length 10 .
So; as each place is fitted with either 0 or 1

Similarly; the event E signifies the randomly generated bit string of length 10 does not contain a 0
Now;
if a 0 bit and a 1 bit are equally likely
The probability that a randomly generated bit string of length 10 does not contain a 0 if bits are independent and if a 0 bit and a 1 bit are equally likely is;

so ; if bits string should not contain a 0 and all other places should be occupied by 1; Then:
; 

Answer:
a=39
Step-by-step explanation:
<span>The point where a tangent and a circle intersect is y hope this helps</span>
Answer:
x = 4; y = 8
Step-by-step explanation:
y=2x
y=x+4
2x = x + 4
x = 4
y = 2x = 2(4)
y = 8
Solution: x = 4; y = 8