Answer:
Ray is part of a line that starts at one point and extends forever in one direction.
Explanation:
In geometry, a ray can be defined as a part of a line that has a fixed starting point but no end-point. It can extend infinitely in one direction. On its way to infinity, a ray may pass through more than one point. The vertex of the angles is the starting point of the rays.
<u>Extra</u>
B. A part of a line with two endpoints?
line segment
A line segment has two endpoints. It contains these endpoints and all the points of the line between them. You can measure the length of a segment, but not of a line. A segment is named by its two endpoints, for example, ¯AB.
<span>You can install several printers on your machine, but at least one must be the default printer.
When you have several machines attached to your computer, it is important to designate one of them as the 'default' machines so as to avoid confusion within the system. If you fail to do this, you may create some problems, so be sure to choose a default one.</span>
They may require things such as plastic cut outs and glass depending if you want to be able to have a window to look into the pc. Some cases are 3D Printed although they have to be joined by screws at the end due to the fact that one whole print can take over a week and then it has to be well doesn't but looks better when sanded.
Answer:
1. DLL Files.
2. System software repair.
3. Software configuration.
4. Human-computer interaction.
5. A graphical user interface (GUI).
Explanation:
1. DLL Files can become lost or damaged on a computer and prevent it from working correctly. These are important registry files used by various system softwares to perform specific tasks.
2. System software repair is a type of software you can run to help fix computer problems. Some examples are disk defragmenter, regedit, etc.
3. Software configuration means the process of setting up an application and selecting specific options. This is usually done in the settings section of a software application or program.
4. Human-computer interaction is the name of the discipline concerned with the design of optimal user interfaces.
5. A graphical user interface (GUI) is what users make use of to interact with graphical icons and other visual elements in order to accomplish tasks.