Answer:
5 nautical mile
4000 feet
1200 feet
Explanation:
Class C Airspace has inner ring which is also an inner core has usually 5 nautical mile radius. This extends from surface area upto 4000 feet above airport elevation and outer ring starts at an altitude of 1200 feet above ground and is extended upto 4000 feet above airport elevation.
By trying the moves and decisions that players of the game will be unlikely to make is a good strategy for debugging a game so the answer is option A : Yes, because making unexpected moves is likely to test the game's limits.
<h3>How does a programmer
debug a program?</h3>
Debugging as defined in computer programming is known to be a kind of a multistep procedure which involves the act of knowing a problem, and also isolating the origin of the problem, and lastly one can correct the issue or know a way to work around the issue.
Note that the last step of debugging is to test the correction that was made or one can workaround and make sure that it works or functions well.
Hence, By trying the moves and decisions that players of the game will be unlikely to make is a good strategy for debugging a game so the answer is option A : Yes, because making unexpected moves is likely to test the game's limits.
Learn more about debug from
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Answer:
Protocol filtering
Explanation:
When using UDP or TCP port numbers, you are able to filter many information, including POP email messages, SMTP messages, DNS requests, NNTP newsgroup sessions, and other NetBIOS sessions. Port or Protocol Filtering is also a feature that is used when attempting to block traffic that are not wanted from your network.
Hardware is <u>the physical parts of a computer</u> – its opposite, software, refers <em>to the programs that run in the computer</em>.
Based on that definition, the answer to this question is (C) mouse, while the rest of the options are software or software features instead.
Answer:
Explanation:
BEGIN
DEFINE n,tmp, tmp1 type Integer
n = 0
DISPLAY "Enter a number"
INPUT n
tmp = n + 4
tmp = tmp * 3
tmp = tmp + n
tmp1 = tmp / 2
tmp = tmp1 + 4
tmp = tmp / 2
tmp = tmp - n
DISPLAY tmp
END