In a(n) <u>reversal</u> design, two or more treatments are alternated relatively quickly on a regular schedule.
Reversal designs are used to observe the impact of a remedy on the conduct of a single player. The participant is observed time and again previous to remedy to establish a baseline stage of behavior.
One ought to not use a reversal layout with behaviors that aren't reversible. For instance, if you train a person to fish, that man or woman is not probable to forget about how to fish, making a reversal design a negative preference for evaluating your fishing intervention.
Reversal layout: reversing among remedies (e.g., baseline, treatment, NCR, treatment, NCR, remedy, and many others.) Withdrawal design: reversing among treatment and no treatment (e.g., baseline, remedy, baseline, treatment, etc.)
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Answer:
0
Step-by-step explanation:
12 = 24x +12
x = 0
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To measure the area of a triangle, you need to know the height and the base. Some figures can have different methods to finding the area, but in the end the answer will be the same.
Answer:
she resells each apple for $132
Step-by-step explanation:
I multiplied 120 by 0.1 to find how much she would be marking up the price of each apple. I got the answer of $12. So then I added that $12 to $120 and got the new price of $132.
I checked my work I swear it's correct
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