Answer:
This is related to the curiosity gap. What we know, we are never interested in, and what we don't know always attract us. Here, the first headline is Go Ahead and Play that, is not creating any curiosity as there is no indication what is there inside the video, apart from the message that it is a video game. Hence, curiosity is not induced. There should be a hint to create curiosity, and take advantage of the curiosity gap. However, in the second headline, it does hint that there can be something good for us, And hence, the advantage of the curiosity gap is being used. And we will click because of the curiosity. Hence, the second headline is a more appropriate one.
Explanation:
Please check the answer section.
Answer:
// Producer Thread
void *producer(void *param) {
buffer_item item;
while (true) {
item = rand() % 100;
sem_wait(&empty);
pthread_mutex_lock(&mutex);
if (insert_item(item))
printf("Can't insert item\n");
else
printf("Producer %d: produced %d\n", *((int*)param), item);
pthread_mutex_unlock(&mutex);
sem_post(&full);
}
}
// Consumer Thread
void *consumer(void *param) {
while (true) {
buffer_item item = NULL;
if (in > 0)
item = buffer[in - 1];
sem_wait(&full);
pthread_mutex_lock(&mutex);
if (remove_item(&item))
printf("Can't remove item\n");
else
printf("Consumer %d: consumed %d\n", *((int*)param), item);
pthread_mutex_unlock(&mutex);
sem_post(&empty);
}
}
Explanation:
An outline of the producer and consumer threads appears as shown above.
Maybe you have lots of tabs open
False, it's usually only in google sheets.
I believe that the best answer among the choices provided by the question is <span>B.Websites cannot manage the amount of information they receive. </span>
Hope my answer would be a great help for you. If you have more questions feel free to ask here at Brainly.