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marissa [1.9K]
3 years ago
11

If you delete a shortcut from your desktop, have you also deleted the original file?

Computers and Technology
2 answers:
svet-max [94.6K]3 years ago
4 0

Answer:

no

Explanation:

it just deletes the icon.

Nataliya [291]3 years ago
4 0

Answer:

Nope!

Explanation:

A shortcut doesn't replace or delete to original file, folder, app, etc.

You might be interested in
A new user needs access to their files in iCloud without relying on the operating system (OS). How would the user access the App
m_a_m_a [10]

Answer:

Log in to iCloud.com on a browser

Explanation:

On your browser which should be a supported browser, you should log in to iCloud.com since iCloud is not supported on mac OS X earlier than mac OS X Lion 10.7.5

7 0
3 years ago
When building systems, the only two entities that constitute software engineering are people and process.
VLD [36.1K]

Answer: False

Explanation: Software engineering is the designing, analyzing, creating the software application as per the requirement of the user. The programming languages is the base for the designing of the application the software engineering field.

At the time of building system ,there is the requirement of many resources for the development.There is the requirement of the software skills, programming knowledge, resources and tools for the working and designing.Thus, there are different resources, people,skills processes, problem solving skill etc required for the building of the system.

7 0
3 years ago
The Zootopia Police Department is recruiting new officers and has come up with an innovative equation to hire. They define hireS
Dahasolnce [82]

Answer:

#include<iostream>

#include<limits>

#include<iomanip>

using namespace std;

//function that returns true

//if there is invalid input like giving string as input

// for integer value.

bool isInvalidInput()

{

  //return true if cin.fail

  if(cin.fail())

  {

      //clear the buffer

      cin.clear();

      cin.ignore(numeric_limits<streamsize>::max(),'\n');

      return true;

  }

  return false;

}

//function that calculates the hire score for given 3 parameters.

double calHireScore(double agility,double strength,double speed)

{

  return (1.8*agility) + (2.16 * strength) + (3.24 * speed);

}

//calculate hire score for fox.

void calFoxHireScore()

{

  double agility,strength;

 

  cout<<"Enter Agility Value: ";

  //get agility as input and validate it.

  cin >> agility;

  if(isInvalidInput() || agility <= 0)

  {

      cout<<"\nError: Agility value must be > 0"<<endl;

      return;

  }

 

  cout<<"Enter Strength Value: ";

  cin >> strength;

  if(isInvalidInput() || strength <= 0)

  {

      cout<<"\nError: Strength value must be > 0"<<endl;

      return;

  }

 

  cout<<"\nHire Score for Fox: "<<calHireScore(agility,strength,0)<<endl;

}

//function that asks input from user for

//calculating hire score for Sloth.

void calSlothHireScore()

{

  double strength,speed;

 

  cout<<"Enter Strength Value: ";

  cin >> strength;

  if(isInvalidInput() || strength <= 0)

  {

      cout<<"\nError: Strength value must be > 0"<<endl;

      return;

  }

 

  cout<<"Enter Speed Value: ";

  cin >> speed;

  if(isInvalidInput() || speed <= 0)

  {

      cout<<"\nError: Speed value must be > 0"<<endl;

      return;

  }

 

  cout<<"\nHire Score for Sloth: "<<calHireScore(0,strength,speed)<<endl;

}

//function that asks input from user for

//calculating hire score for Bunny.

void calBunnyHireScore()

{

  double agility,speed;

 

  cout<<"Enter Agility Value: ";

  cin >> agility;

  if(isInvalidInput() || agility <= 0)

  {

      cout<<"\nError: Agility value must be > 0"<<endl;

      return;

  }

 

  cout<<"Enter Speed Value: ";

  cin >> speed;

  if(isInvalidInput() || speed <= 0)

  {

      cout<<"\nError: Speed value must be > 0"<<endl;

      return;

  }

 

  cout<<"\nHire Score for Bunny: "<<calHireScore(agility,0,speed)<<endl;

}

//function to display menu for user.

void menu()

{

  cout<<"\n1. Fox"<<endl;

  cout<<"2. Bunny"<<endl;

  cout<<"3. Sloth"<<endl;

  cout<<"0. Quit"<<endl;

  cout<<"Enter your choice: ";

}

//main method

int main()

{

  int choice;

  do

  {

      //asks choice

      menu();

      cin >> choice;

      //if invalid input print erro message

      if(isInvalidInput())

      {

          cout<<"\nError: Invalid choice enetered. Try Again\n";

      }

      else

      {

          cout<<"\n";

          //if any one of the choices do accordingly

          //for invalid choice print error mesage.

          switch(choice)

          {

              case 1:

                  calFoxHireScore();

                  break;

              case 2:

                  calBunnyHireScore();

                  break;

              case 3:

                  calSlothHireScore();

                  break;

              case 0:

                  cout<<"\nQutting...\n";

                  break;

              default:

                  cout<<"Invalid choice entered."<<endl;

                  break;

          }

      }

     

  }while(choice != 0);

 

  return 0;

}

Explanation:

3 0
4 years ago
Describe what a layer 3 router is and what are its advantages and drawbacks compared to other network devices.
Oduvanchick [21]

Answer:

Did you mean layer 3 switch? Because a router always operates at layer 3

Explanation:

If the answer is yes, then a layer 3 is a switch that combines the functions of a switch and a router. So it is capable of operate layer 2 and layer 3. Some of its benefits are: Support routing between VLAN, decrease network latency because the packets don’t have to make extra hops to go through a router and reduce security management. But they are really expensive and lack of WAN functionality so they are used mostly for large intranet environments.

3 0
4 years ago
Write a program that calculates payments for loan system. Implement for both client and Server. - The client sends loan informat
egoroff_w [7]

Answer:

Check the explanation

Explanation:

//Define the class.

public class Loan implements java.io.Serializable {

 

//Define the variables.

private static final long serialVersionUID = 1L;

private double annualInterestRate;

private int numberOfYears;

private double loanAmount;

private java.util.Date loanDate;

//Define the default constructor.

public Loan() {

this(2.5, 1, 1000);

}

//Define the multi argument constructor.

protected Loan(double annualInterestRate, int numberOfYears,

double loanAmount) {

this.annualInterestRate = annualInterestRate;

this.numberOfYears = numberOfYears;

this.loanAmount = loanAmount;

loanDate = new java.util.Date();

}

//Define the getter and setter method.

public double getAnnualInterestRate() {

return annualInterestRate;

}

public void setAnnualInterestRate(double annualInterestRate) {

this.annualInterestRate = annualInterestRate;

}

public int getNumberOfYears() {

return numberOfYears;

}

public void setNumberOfYears(int numberOfYears) {

this.numberOfYears = numberOfYears;

}

public double getLoanAmount() {

return loanAmount;

}

public void setLoanAmount(double loanAmount) {

this.loanAmount = loanAmount;

}

//Define the method to compute the monthly payment.

public double getMonthlyPayment() {

double monthlyInterestRate = annualInterestRate / 1200;

double monthlyPayment = loanAmount * monthlyInterestRate / (1 -

(Math.pow(1 / (1 + monthlyInterestRate), numberOfYears * 12)));

return monthlyPayment;  

}

//Define the method to get the total payment.

public double getTotalPayment() {

double totalPayment = getMonthlyPayment() * numberOfYears * 12;

return totalPayment;  

}

public java.util.Date getLoanDate() {

return loanDate;

}

}

//Define the client class.

public class ClientLoan extends Application {

 

//Create the server object.

ServerLoan serverLoan;

 

//Declare the variables.

int y;

double r, a, mp=0, tp=0;

String result,d1;

 

//Create the button.

Button b = new Button("Submit");

 

//Define the method stage.

public void start(Stage primaryStage) throws Exception {

 

TimeZone.setDefault(TimeZone.getTimeZone("EST"));

TimeZone.getDefault();

d1 = "Server Started at " +new Date();

 

//Create the GUI.

Label l1=new Label("Annual Interest Rate");

Label l2 = new Label("Number Of Years:");

Label l3 = new Label("Loan Amount");

TextField t1=new TextField();

TextField t2=new TextField();

TextField t3=new TextField();

TextArea ta = new TextArea();

 

//Add the components in the gridpane.

GridPane root = new GridPane();

root.addRow(0, l1, t1);

root.addRow(1, l2, t2, b);

root.addRow(5,l3, t3);

root.addRow(6, ta);

 

//Add gridpane and text area to vbox.

VBox vb = new VBox(root, ta);

 

//Add vbox to the scene.

Scene scene=new Scene(vb,400,250);

 

//Add button click event.

b.setOnAction(value -> {

 

//Get the user input from the text field.

r = Double.parseDouble(t1.getText());

y = Integer.parseInt(t2.getText());

a = Double.parseDouble(t3.getText());

 

//Create the loan class object.

Loan obj = new Loan(r, y, a);

 

//Call the method to compute the results.

mp = obj.getMonthlyPayment();

tp = obj.getTotalPayment();

 

//Format the results.

result = "Annual Interest Rate: "+ r+"\n"+

"Number of Years: "+y+"\n"+

"Loan Amount: "+a+"\n"+

"monthlyPayment: "+mp+"\n"+

"totalPayment: "+tp;

 

//Add the result to the textarea.

ta.setText(result);

 

//Create an object of the server class.

serverLoan = new ServerLoan(this);

});

 

//Set the scene to the stage.

//Set the stage title.

//Make the scene visible.

primaryStage.setScene(scene);

primaryStage.setTitle("ClientLoan");

primaryStage.show();

}

 

//Define the main method lauch the application.

public static void main(String args[])

{  

launch(args);

}

 

//Define the server class.

class ServerLoan extends Stage {

 

//Create the client loan object.

ClientLoan parent;

 

//Create the stage object.

Stage subStage;

 

//Create the text area.

TextArea ta = new TextArea();

 

//Define the constructor.

private ServerLoan(ClientLoan aThis) {

 

//Get the time in desired timezone.

TimeZone.setDefault(TimeZone.getTimeZone("EST"));

TimeZone.getDefault();

 

//Format the date with message.

String d2 = "Connected to client at " +new Date();

 

//Initialize the object.

parent = aThis;

 

//Add the date and the result to

//the text area.

ta.setText(d1);

ta.appendText("\n"+ d2);

ta.appendText("\n"+result);

 

//Create the grouppane.

GridPane root = new GridPane();

 

//Add text area to the group pane.

root.addRow(0, ta);

 

//Initialise the stage object.

subStage = new Stage();

 

//Add gridpane to the scene.

Scene scene = new Scene(root, 400, 200);

 

//Set the scene to the stage.

//Set the stage title.

//Make the scene visible.

subStage.setScene(scene);

subStage.setTitle("ServerLoan");

subStage.show();

}

}

}

Kindly check the Output in the attached image below.

4 0
3 years ago
Read 2 more answers
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