This is an example of using games as a form of: B. Task Training.
<h3>What is a skill acquisition plan?</h3>
A skill acquisition plan can be defined as a written plan that is used to outline the goals, objectives, materials, teaching methods, and data collection techniques for teaching trainees or employees, a specific skill or set of skills.
This ultimately implies that, skill acquisition plans include all of the following:
- Goals
- Objectives
- Materials
- Data collection
Considering the fact that the human resources manager Matteo wants to use gaming to teach new employees printing skills, this is an example of using games as a form of task training.
Read more on skill acquisition plans here: brainly.com/question/15352575
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Answer: a function or procedure call from one object to another object
Explanation: UML(Unified Modeling language) behavioral modeling is the depiction of the relation of the elements in a dynamic manner and the dependency on time .Message in the UML behavioral modeling is a functional call taking place from one element to another.
The interaction is the model is seen through the flow of messages.Other options are incorrect because message is not information holding data structure, does not display the relation between object rather presents the flow and is not a memory location .
If this is Excel, it would be C. Sheet tab
You take the ctrl buutton and hold it down while awlleclting the other setion you wouo would lieke to highlight.