Sec(theta) = 1 / cos (theta) = hypotenuse / x -coordinate
hypotenuse = 1 (because it is the radius of the unit circle)
sec (theta) = 1 / (-3/5) = - 5/3
cot (theta) = 1 / tan(theta) = x-coordinate / y - coordinate
cot (theta) = -3/5 / y
y^2 + (-3/5)^2 = 1 => y^2 = 1 - 9/25 = 16/25 = y = +/- 4/5
Third quadrant => y = -4/5
=> cot (theta) = (-3/5) / (-4/5) = 3/4
The team plays 20 matches.
65% of the matches, the teams wins
= 20 * 0.65
= 13 matches
15% of the matches, the games ends in draw.
= 20 * 0.15
= 3 matches
The team is expected to lose in
= 20 - 13 - 3
= 4 matches
When their endpoint angle measure up to 180 then they can be called opposite rays
Answer:
Associative Property
Step-by-step explanation: