Answer:
A wireless access point can connect directly to the wired LAN. And in general, the AP provides the wireless connection without the wireless LAN technology, generally the Wi-Fi, for all the devices to make use of the wireless connection. And they support the connectivity for quite a lot of wireless devices via their one wired connection.
Explanation:
Please check the answer section.
The answer would be gameplay programmer, as they are responsible for the implementation of gameplay mechanics.
Answer:
To avoid collision of transmitting frames.
Explanation:
CSMA/CA, carrier sense multiple access is a media access control protocol of wireless networks that allows for exclusive transmission of frames and avoidance of collision in the network. When a frame is not being sent, nodes listening for an idle channel gets their chance. It sends a request to send (RTS) message to the access point. If the request is granted, the access point sends a clear to send (CTS) message to the node, then the node can transmit its frame.
Many nodes on a wireless network are listening to transmit frames, when a frame is transmitting, the node has to wait for the access point to finish transmitting, so it sends a RTS message again to exclusively transmit a second frame.
Answer:
Normal CPU usage is 2-4% at idle, 10% to 30% when playing less demanding games, up to 70% for more demanding ones, and up to 100% for rendering work. When watching a video it should be around 5% up to 15% (total), depending on your CPU, browser and video quality
Plenty of space in the palm rest