A casual game is a video game targeted at or used by casual gamers. Casual games may exhibit any type of gameplay or genre. They are typically distinguished by simple rules and by reduced demands on time and learned skill, in contrast to more complex hardcore games. They typically impose low production and distribution costs on the producer. Casual games are often played on a personal computer online in web browsers, but are also popular on game consoles and mobile phones.
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Answer:
Option A.
Explanation:
In 3D computer graphics, this process determines which elements should not be visible from the desired point of view, and will prevent them from rendering. Thus, objects that lie behind opaque surfaces such as walls or panels, will not be rendered.
A good rendering algorithm helps to optimize the graphic engine because it will load as few elements as possible. Therefore, in larger worlds, the engine will remain at a stable speed and will be more efficient.
Answer:
The answer is Coarse wavelength division multiplexing (CWDM)
Explanation:
CWDM is the wavelength designed for short- distance connections and has only a few lambdas. It is mostly used nowadays as a type of wavelength technologies deployed in cities and inner access ways. It is inexpensive and thus a cost effective wavelength division multiplexing. Cost effective lasers can be used in CWDM due to the spacing of about 20nm between its wavelengths.
Answer:
Early school starting times cause poor performance on tests, inattention in class, and drowsiness.
Explanation:
Carskadon study on early school starting time showed that it cause increased rate of rapid eye movement sleep in students and they doze off during lecture. Insufficient sleep lessens attentiveness levels in the class which affects students' potential to learn. The study showed that students do not perform well on tests. In addition to the difficulty in learning, there is an increased danger of accidents for those who drive to school due to dizziness.