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lbvjy [14]
3 years ago
7

Suppose that a computer has three types of floating point operations: add, multiply, and divide. By performing optimizations to

the design, we can improve the floating point multiply performance by a factor of 10 (i.e., floating point multiply runs 10 times faster on this new machine). Similarly, we can improve the performance of floating point divide by a factor of 15 (i.e., floating point divide runs 15 times faster on this new machine). If an application consists of 50% floating point add instructions, 30% floating point multiply instructions, and 20% floating point divide instructions, what is the speedup achieved by the new machine for this application compared to the old machine
Computers and Technology
1 answer:
marishachu [46]3 years ago
6 0

Answer:

1.84

Explanation:

Operation on old system

Add operation = 50% = 0.5

Multiply = 30% = 0.3

Divide = 20% = 0.2

T = total execution time

For add = 0.5T

For multiplication = 0.3T

For division = 0.2T

0.5T + 0.3T + 0.2T = T

For new computer

Add operation is unchanged = 0.5T

Multiply is 10 times faster = 0.3T/10 = 0.03T

Divide is 15 times faster = 0.2T/15= 0.0133T

Total time = 0.5T + 0.03T + 0.0133T

= 0.54333T

Speed up = Old time/ new time

= T/0.54333T

= 1/0.54333

= 1.84

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#include <iostream>  // to use input output functions

#include <string>  //to manipulate and use strings

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private:  

/* the following data members are declared as private which means they can only be accessed by the functions within Employee class */

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/*set the id field to 1234 which means set the value of Employee class id field to 1234  through setId() method and object emp */

  emp.setId(1234);

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/*displays the salary of the Employee . This sal field is read or accessed by accessor method getSalary() and object e */

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Explanation:

The program is well explained in the comments mentioned with each statement of the program.

The program has a class Employee which has private data members id, name and sal, a simple default constructor Employee(), mutatator methods setName, setId and setSalary to set the fields, acccessor method getName, getId and getSalary to get the fields values.

A function display( ) is used to display the Employee data i.e. name id and salary of Employee.

main() has an object emp of Employee class in order to use data fields and access functions defined in Employee class.

The output of the program is:

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ID: 1234                                                                                                                  

Salary: 1000

The program and its output are attached.

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