Answer:
B: Purposive incentives
Explanation:
Purposive incentives appeal to someone's concern about a cause because they feel satisfaction about taking part of something they believe in and agree with, and it is based on ideologial principles and ethical beliefs . It's a benefit for them because everyone needs some kind of reward, but it does not come necessarily in form of material rewards or bonus.
Answer:
C is the main resaons su:cide is also one! they took posion when they were scared and they would die from they posion but Gunshot wounds is the main one
Explanation:
Answer: C. Recognise situations in which she must flex to a different style, something her predecessor, also a reflective, failed to do
Explanation: Given that her predecessor, with all qualities, as well as way of reserved behaviour and handling new situations, caused many problems with majority, Gina should strive to correct such traits if any. If she does not have a trait like her predecessor then she should simply correct her predecessor's relationship policy and impose her proactive and flexible traits. This means changing the previous style of treatment and imposing a new one, that is, her reflective style of communication, but also improving the way and speed of decision making according to the realistic pace of requests. Also express sympathy and team spirit and work with colleagues.
The Social Readjustment Rating Scale measures the amount of stress: in a College student's life resulting from major changes
In their early research, Holmes and Rahe (1967) concentrated on stressful situations and developed the Social Readjustment Rating Scale (SRRS) to measure an individual's exposure to stress. By assigning weighted life change units to specific events in a person's life, the scale Holmes and Rahe devised measures stress.
By summing up the scores for each event experienced over the course of a year, a total value for stressful life events may be calculated. A person has a 30% probability of experiencing stress if they have fewer than 150 life change units. 50% of people who experience 150 to 299 life change units will experience stress. A person has an 80% probability of having a stress-related ailment if they have more than 300 life units.
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