The appropriate response is Bus Interface Unit or BIU. The BIU gives different capacities, including era of the memory and I/O addresses for the exchange of information between outside the CPU, and the EU.
The EU gets program direction codes and information from the BIU, executes these guidelines, and store the outcomes in the general registers. By passing the information back to the BIU, information can likewise be put away in a memory area or kept in touch with a yield gadget. Note that the EU has no association with the framework transports. It gets and yields every one of its information through the BIU.
Answer:
If Corey wants to control the pacing of his presentation, he should adjust his playback settings. In the playback settings, he should select the default setting under "type;" this will allow him to change slides anytime. He should also click the check box under "options" that says "Change slides manually" so he can simply click on the slide whenever he is ready to move on to another slide.
Explanation:
If you don't like that answer, here's another one:
Corey knew he would need a lot of time to explain each point and that his team members would have lots of comments and questions. The best way that Corey should set up his slide show would be to make sure that he has an outline. Also, there should only be one thought per slide (never mix it). It has to be taken into account that he should have fewer words and more images/graphs.
Answer:
d.
24 to 32
Explanation:
Satellite programmers broadcast, signals to the satellite which they own or lease the channel space from. Uplinked signals sent by the programmers are received by the transponder located on satellite. It is a device which receives signals and transmits them back to Earth after converting the signals to frequency which could be received by the ground-based antenna. <u>There are typically 24 to 32 transponders on a satellite. </u>
Answer:
He can use following computer program to make the class room more interesting and effective:-
- 1. <u>Reference software</u> : This software help students to access the atlases and dictionaries.Teacher can include this software in research projects .
- 2. <u>Educational Games</u>: This types of software is very effective for younger children because it motivates them to learn.This software companies have combined gaming and education into one .
- 3. <u>Graphical software</u> : Student can use this software to create and changes images available on the internet itselfs .