You just need two points to graph a line.
When x = 1
y - 4 = -1/4(1 - 5)
y - 4 = -1/4(-4)
y - 4 = 4/4
y - 4 = 1
y = 5
So, we have our first point, (1,5)
When x = 2
y - 4 = -1/4(2 - 5)
y - 4 = -1/4(-3)
y - 4 = 3/4
y = 4 3/4
Now we have the point (2, 4 3/4)
Now just run a line through the two points and you're done!
Answer:
14muffins are left. please give brainliest
Step-by-step explanation:
so first we need to figure out how many there are in total so if 4 muffins is 2/9 so every 2 muffins is 1/9 so we need 9x2 wich is 18 so there are 18 muffins in total but the stray dog ate 4 of them so 18-4 is 14 so the answer is 14muffins are left.
Answer: 6
Step-by-step explanation:
6 is the only number next to x and is multiplying with it (ex: 6x would be a coefficient but 6+x would not)
Swapping rows alters the sign of the determinant:

Multiplying a single row by a scalar scales the determinant by the same amount:

Then

Answer:
2/25
Step-by-step explanation:
It will be 20/400 + 12/400
=2/25