Answer:
Yes, overloading is one of the methods which are popular in programming language. Overloading basically refers to the same function but different signature called function overloading or method overloading. It is the ability to define the multiples method by using the single identifier.
The overloading is important because it has the ability to design the multiple method by using similar name. It also provide the high flexibility to the programmers to call the same method in the data. overloading basically provide the high clarity in the code.
Overloading is used to achieved the compile time polymorphism.
Following are program of function overloading in c++ are:
Class abc // creating class
{
public:
int p;
void fun() // function fun with no parameter/
{
cout<<” hello “;
}
void fun(int a) // function fun with parameter
{
p=a;
cout<<p;
}
};
int main() // main function
{
abc ob; // creating object
ob.fun();// print hello;
ob.fun(6);// print 6
return 0;
}
Explanation:
In this program the function fun() have same name but different signature in the main method we create the object of class abc i.e ob. ob.fun() this statement called the function with no parameter and ob.fun(6) this statement will called the function with integer parameter.
A food establishment needs a thermometer to make sure no food is under cooked or overly cooked
Client/Server and Peer-to-Peer networks are the two major network architecture models in use today. They each have advantages and disadvantages that can be used to benefit a particular outcome.
Briefly, the client/server model relates to one or many client performing relatively simple requests, which are then executed by a server. The server is performing more complex tasks, and often interacting with many clients simultaneously. Examples of client/server models include most websites, including the Brainly page you are running right this instant. Your web browser is acting as a client, and the Brainly.com website is running as a web server. It receives simple requests or information from your browser, such as clicking on a question or text typed by your keyboard, and then acts on this information by consulting a database, returning values, or returning a whole new web page to your browser. The client/server model is very powerful in business as it allows powerful and secure server-side processing and relatively simple clients. Office 365 that runs all microsoft office suites such as word and excel in a web browser on 'the cloud' is an example of a highly sophisticated client/server architecture.
By contrast, peer-to-peer networks are a distributed architecture of equals. Instead of a simple client and complex server, all clients are equals and link together to form nodes on a distributed network. There is no central control (server) and each node acts as a client and server to other nodes. This is also an extremely powerful network; as there is no central control it is difficult to shut down a peer-to-peer network. Taking out one node will not break the network in comparison to the client/server architecture where if the server goes down, services halt. Prime examples of famous peer-to-peer networks are the Bitcoin network and similar cryptographic currency networks, and music and file sharing networks such as Torrents. The torrent tracker websites are client/server however once a torrent is loaded into a torrent downloading application, the file is collectively downloaded from hundreds of 'peers' across the world as part of the torrent peer-to-peer network.
Answer:
"i suppose" negative? I'm sorry if it's wrong..
By dragging one tab the the top right corner and holding for a few seconds it will automatically take up a certain proportion of the screen. By doing the same to the left side, the documents will be side by side and ready to multi-task with ease. This process is called "splitting screens".