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stellarik [79]
2 years ago
14

Spam and i report

Computers and Technology
2 answers:
defon2 years ago
8 0

Answer:

option d is the correct answer

mars1129 [50]2 years ago
6 0

Answer:

For your other question I think it's true

Explanation:

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UkoKoshka [18]
I am guessing "A" because you can store code anywhere and file structure does not prevent viruses.

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4 0
3 years ago
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Design a class that has an array of floating-point numbers. The constructor should accept an integer argument and dynamically al
attashe74 [19]

Answer:

See explaination for the code

Explanation:

Here is the code

class NumberArray

{

private:

float *aptr; // Pointer to the array

int arraySize; // Holds the array size

float max,min,avg;

public:

NumberArray(int); // Constructor

~NumberArray(); // Destructor

int size() const // Returns the array size

{ return arraySize; }

void storeNumber(float num,int ele);

float retrieveNumber(int ele);

float getHighest();

float getLowest();

float getAverage();

};

//*******************************************************

// Constructor for IntArray class. Sets the size of the *

// array and allocates memory for it. *

//*******************************************************

NumberArray::NumberArray(int s)

{

arraySize = s;

aptr = new float [s];

for (int count = 0; count < arraySize; count++)

*(aptr + count) = 0;

}

//******************************************************

// Destructor for IntArray class. *

//******************************************************

NumberArray::~NumberArray()

{

if (arraySize > 0)

delete [] aptr;

}

void NumberArray::storeNumber(float num,int ele)

{

if(ele<arraySize)

*(aptr+ele)=num;

}

float NumberArray::retrieveNumber(int ele)

{

return *(aptr+ele);

}

float NumberArray::getHighest()

{

float high=*(aptr+0);

for(int i=1;i<arraySize;i++)

if(high<*(aptr+i))

high=*(aptr+i);

return high;

}

float NumberArray::getLowest()

{

float low=*(aptr+0);

for(int i=1;i<arraySize;i++)

if(low>*(aptr+i))

low=*(aptr+i);

return low;

}

float NumberArray:: getAverage()

{

float ag=0;

for(int i=1;i<arraySize;i++)

ag+=*(aptr+i);

ag=ag/arraySize;

return ag;

}

//Header file section

#include <iostream>

using namespace std;

int main()

{

const int SIZE = 10; // Array size

// Define an IntArray with 10 elements.

NumberArray table(SIZE);

//function call to store values

table.storeNumber(1,0);

table.storeNumber(3,1);

table.storeNumber(7,2);

table.storeNumber(2,3);

//display values

cout<<"Highest value:"<<table.getHighest()<<endl;

cout<<"Lowest Value:"<<table.getLowest()<<endl;

cout<<"Average:"<<table.getAverage()<<endl;

///pause system for a while

system("pause");

return 0;

}

6 0
3 years ago
In the borders and shading dialog box where would you look to see if your border will have two sides
arlik [135]
On the preview box? I think. 
6 0
3 years ago
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WHAT DOES THE TRANSPORT LAYER USE TO MAKE SURE THAT A MESSAGE IS REASSWMBLED CORRECTLY ON THE RECEIVING DEVICES?
mrs_skeptik [129]
The answer is  sequence  number
6 0
3 years ago
Why do software developers prefer to use high-level language to author programs?
Charra [1.4K]

Answer:

The answer to this question is given below in the explanation section

Explanation:

The correct answer to this question is: it used a more English-like syntax.

The software developer use high-level language to develop or author the program because it is more likely to English syntax and it would be easy for a software developer to author a program easily instead of using low level language and remembering ones and zeros.

Other options are not correct because:

It can be used on computers without microprocessors: Each computer has a microprocessor either you develop a program using high-level or low-level languages. Changes and modifications are easy in high-level language than in low-level languages. so, the option that prevents anyone from making changes to the software later is wrong.  However, high-level languages are less complicated in learning and in authoring the programs but it does not use zeros and ones, it uses English-like syntax. So, the last option is also wrong.  

4 0
2 years ago
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