Answer: 3
Step-by-step explanation:
The 3D vector consists of 3 axes, let's say x, y and z.
Now, a vector P lies in all of them.
So, the angle it makes with x axis is α
The angle it makes with y axis is β
The angle it makes with z axis is γ
So, to determine the Cartesian components or to resolve the vector into it's Cartesian components we need 3 angles with each axis.
Answer is 174 ft2.
Area of triangle: 24 ft2
First, find the horizontal side of the triangle (using pythagorus).
16-10=6
root10^2 - 6^2 = 8 ft
Then work out the area of the triangle.
(8 x 6)/2 = 24 ft2
Secondly, find the area of the rectangle.
10 x 15 = 150 ft2
Then add up the area of the triangle and rectangle.
150+24= 174 ft2
Answer:
c = 5
Step-by-step explanation:
A quadratic equation in standard form is
ax² + bx + c = 0 : a ≠ 0
Given
- 6 = x² + 4x - 1 ( add 6 to both sides )
0 = x² + 4x + 5 ← in standard form
with c = 5
Equal to is under is fewer has maximum value is over is at most
Answer:
D
Step-by-step explanation: